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[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]
Represents a set of lighting properties. This class cannot be inherited.
The LightFixed type exposes the following members.
Constructors
| Name | Description | |
|---|---|---|
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LightFixed | Initializes a new instance of the LightFixed structure. |
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Methods
| Name | Description | |
|---|---|---|
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Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) |
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Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) |
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FromLightFixed | Creates a new light based on an existing light. |
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GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
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GetType | Gets the Type of the current instance. (Inherited from Object.) |
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MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
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ToString | Returns a String that represents the current Object. (Inherited from Object.) |
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Update | Updates the settings for the current Light object. |
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Properties
| Name | Description | |
|---|---|---|
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Ambient | Gets or sets the ambient color emitted by the light. |
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AmbientColor | Gets or sets a color that represents the ambient color emitted by the light. |
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Attenuation0 | Gets or sets a value that specifies how light intensity changes over distance. |
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Attenuation1 | Gets or sets a value that specifies how light intensity changes over distance. |
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Attenuation2 | Gets or sets a value that specifies how light intensity changes over distance. |
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Diffuse | Gets or sets the diffuse color emitted by the light. |
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DiffuseColor | Gets or sets a color that represents the diffuse color emitted by the light. |
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Direction | Gets or sets the direction in which the light is pointing in world space, as specified by a Vector3 structure. |
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Enabled | Indicates whether lighting parameters are enabled within a device. |
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Position | Gets or sets the position of the light in world space, as specified by a Vector3 structure. |
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Range | Gets or sets the distance beyond which the light has no effect. |
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Specular | Gets or sets the specular color emitted by the light. |
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SpecularColor | Gets or sets the specular color emitted by the light. |
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Type | Gets or sets the type of the light source. |
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