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Possible cross-network communication privacy settings for a local Xbox Live user.
Syntax
enum class PartyXblCrossNetworkCommunicationPrivacySetting
{
Allowed = 0,
FriendsOnly = 1,
Disallowed = 2,
}
Constants
| Constant | Description |
|---|---|
| Allowed | Communication with cross-network users is allowed with no restriction for this user. |
| FriendsOnly | Communication with cross-network users is restricted to friends only for this user. |
| Disallowed | Communication with cross-network users is not allowed for this user. |
Remarks
A cross-network user is defined as a user of a non-Xbox Live gaming network.
Requirements
Header: PartyXboxLive.h