The unity filename is MRTK2. we did a build with a remote connection in visual studio. I did not get any errors, but it seems to have been deployed in a failed build state. Please let me know the solution.
unity file is not executed correctly
空太 村松
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I followed the steps in the MRTK tutorial to wirelessly transfer data to an environment created with unity. it was recognized as an application on microsoft hololens2, but only a window with the name of the unity file is displayed, but it does not run. Does this mean that the processing performance of hololens2 is insufficient and azure needs to be used?
HoloLens Development
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空太 村松 0 Reputation points
2023-07-08T02:22:22.26+00:00