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Brian discusses the evolution of user input and feedback in the designer

Brian walks through the history of the implementation of grab handles and snaplines in the designer, and how through the magic of the new architecture in Cider for the first time grab handles, snaplines and other "adorners" will have proper access to keyboard input as well as mouse.

Also, don't miss Jim's solution to adding a "DesignMode" property using Cider's extension architecture.