It's almost time for Meltdown!
Like Mitch mentions, I'll be giving a talk at Meltdown this week (both Tuesday and Wednesday) on using Managed Code in gaming. For those of you who won't be attending the conference, the talk's slides will most likely be posted on MSDN shortly after the conference is over.
It will be a good time.
Comments
- Anonymous
July 28, 2004
The comment has been removed - Anonymous
July 28, 2004
The comment has been removed - Anonymous
July 29, 2004
In Chapter 16 using D3D for 2d Graphics
Creating a full screen rendering device
***********************************
After I run the application,if I press
Alt+ Tab button ,it will throw a exception.
How can solve this problem?
Thanks! - Anonymous
July 29, 2004
Here's another one, and I would really appreciate help with this.
Page 149: "it's probably not a great to store multiple versions of a mesh"
Page 157: "It's common to store multiple versions of a mesh"
Which statement is correct? They are both referring to levels of detail in a mesh. - Anonymous
July 29, 2004
Oops I meant to type "not a great idea"