RenderTreeBuilder.AddMultipleAttributes Method
Definition
Important
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Adds frames representing multiple attributes with the same sequence number.
public:
void AddMultipleAttributes(int sequence, System::Collections::Generic::IEnumerable<System::Collections::Generic::KeyValuePair<System::String ^, System::Object ^>> ^ attributes);
public void AddMultipleAttributes (int sequence, System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<string,object>> attributes);
public void AddMultipleAttributes (int sequence, System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<string,object>>? attributes);
member this.AddMultipleAttributes : int * seq<System.Collections.Generic.KeyValuePair<string, obj>> -> unit
Public Sub AddMultipleAttributes (sequence As Integer, attributes As IEnumerable(Of KeyValuePair(Of String, Object)))
Parameters
- sequence
- Int32
An integer that represents the position of the instruction in the source code.
- attributes
- IEnumerable<KeyValuePair<String,Object>>
A collection of key-value pairs representing attributes.