SafeBuffer.WriteArray<T>(UInt64, T[], Int32, Int32) Method
Definition
Important
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Important
This API is not CLS-compliant.
Writes the specified number of value types to a memory location by reading bytes starting from the specified location in the input array.
public:
generic <typename T>
where T : value class void WriteArray(System::UInt64 byteOffset, cli::array <T> ^ array, int index, int count);
[System.CLSCompliant(false)]
public void WriteArray<T> (ulong byteOffset, T[] array, int index, int count) where T : struct;
[<System.CLSCompliant(false)>]
member this.WriteArray : uint64 * 'T[] * int * int -> unit (requires 'T : struct)
Public Sub WriteArray(Of T As Structure) (byteOffset As ULong, array As T(), index As Integer, count As Integer)
Type Parameters
- T
The value type to write.
Parameters
- byteOffset
- UInt64
The location in memory to write to.
- array
- T[]
The input array.
- index
- Int32
The offset in the array to start reading from.
- count
- Int32
The number of value types to write.
- Attributes
Exceptions
array
is null
.
index
or count
is less than zero.
The length of the input array minus index
is less than count
.
The Initialize method has not been called.
Remarks
Each element in the input array consists of the generic value type of the class.