AdvSimd.Arm64.Load2xVector128AndUnzip Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
Load2xVector128AndUnzip(Int64*) |
A64: LD2 { Vn.2D, Vn+1.2D }, [Xn] |
Load2xVector128AndUnzip(Byte*) |
A64: LD2 { Vn.16B, Vn+1.16B }, [Xn] |
Load2xVector128AndUnzip(Double*) |
A64: LD2 { Vn.2D, Vn+1.2D }, [Xn] |
Load2xVector128AndUnzip(Int16*) |
A64: LD2 { Vn.8H, Vn+1.8H }, [Xn] |
Load2xVector128AndUnzip(Int32*) |
A64: LD2 { Vn.4S, Vn+1.4S }, [Xn] |
Load2xVector128AndUnzip(SByte*) |
A64: LD2 { Vn.16B, Vn+1.16B }, [Xn] |
Load2xVector128AndUnzip(Single*) |
A64: LD2 { Vn.4S, Vn+1.4S }, [Xn] |
Load2xVector128AndUnzip(UInt16*) |
A64: LD2 { Vn.8H, Vn+1.8H }, [Xn] |
Load2xVector128AndUnzip(UInt32*) |
A64: LD2 { Vn.4S, Vn+1.4S }, [Xn] |
Load2xVector128AndUnzip(UInt64*) |
A64: LD2 { Vn.2D, Vn+1.2D }, [Xn] |
Load2xVector128AndUnzip(Int64*)
A64: LD2 { Vn.2D, Vn+1.2D }, [Xn]
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<long>, System::Runtime::Intrinsics::Vector128<long>> Load2xVector128AndUnzip(long* address);
public static (System.Runtime.Intrinsics.Vector128<long> Value1, System.Runtime.Intrinsics.Vector128<long> Value2) Load2xVector128AndUnzip (long* address);
static member Load2xVector128AndUnzip : nativeptr<int64> -> ValueTuple<System.Runtime.Intrinsics.Vector128<int64>, System.Runtime.Intrinsics.Vector128<int64>>
Parameters
- address
- Int64*
Returns
Applies to
Load2xVector128AndUnzip(Byte*)
A64: LD2 { Vn.16B, Vn+1.16B }, [Xn]
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<System::Byte>, System::Runtime::Intrinsics::Vector128<System::Byte>> Load2xVector128AndUnzip(System::Byte* address);
public static (System.Runtime.Intrinsics.Vector128<byte> Value1, System.Runtime.Intrinsics.Vector128<byte> Value2) Load2xVector128AndUnzip (byte* address);
static member Load2xVector128AndUnzip : nativeptr<byte> -> ValueTuple<System.Runtime.Intrinsics.Vector128<byte>, System.Runtime.Intrinsics.Vector128<byte>>
Parameters
- address
- Byte*
Returns
Applies to
Load2xVector128AndUnzip(Double*)
A64: LD2 { Vn.2D, Vn+1.2D }, [Xn]
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<double>, System::Runtime::Intrinsics::Vector128<double>> Load2xVector128AndUnzip(double* address);
public static (System.Runtime.Intrinsics.Vector128<double> Value1, System.Runtime.Intrinsics.Vector128<double> Value2) Load2xVector128AndUnzip (double* address);
static member Load2xVector128AndUnzip : nativeptr<double> -> ValueTuple<System.Runtime.Intrinsics.Vector128<double>, System.Runtime.Intrinsics.Vector128<double>>
Parameters
- address
- Double*
Returns
Applies to
Load2xVector128AndUnzip(Int16*)
A64: LD2 { Vn.8H, Vn+1.8H }, [Xn]
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<short>, System::Runtime::Intrinsics::Vector128<short>> Load2xVector128AndUnzip(short* address);
public static (System.Runtime.Intrinsics.Vector128<short> Value1, System.Runtime.Intrinsics.Vector128<short> Value2) Load2xVector128AndUnzip (short* address);
static member Load2xVector128AndUnzip : nativeptr<int16> -> ValueTuple<System.Runtime.Intrinsics.Vector128<int16>, System.Runtime.Intrinsics.Vector128<int16>>
Parameters
- address
- Int16*
Returns
Applies to
Load2xVector128AndUnzip(Int32*)
A64: LD2 { Vn.4S, Vn+1.4S }, [Xn]
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<int>, System::Runtime::Intrinsics::Vector128<int>> Load2xVector128AndUnzip(int* address);
public static (System.Runtime.Intrinsics.Vector128<int> Value1, System.Runtime.Intrinsics.Vector128<int> Value2) Load2xVector128AndUnzip (int* address);
static member Load2xVector128AndUnzip : nativeptr<int> -> ValueTuple<System.Runtime.Intrinsics.Vector128<int>, System.Runtime.Intrinsics.Vector128<int>>
Parameters
- address
- Int32*
Returns
Applies to
Load2xVector128AndUnzip(SByte*)
A64: LD2 { Vn.16B, Vn+1.16B }, [Xn]
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<System::SByte>, System::Runtime::Intrinsics::Vector128<System::SByte>> Load2xVector128AndUnzip(System::SByte* address);
public static (System.Runtime.Intrinsics.Vector128<sbyte> Value1, System.Runtime.Intrinsics.Vector128<sbyte> Value2) Load2xVector128AndUnzip (sbyte* address);
static member Load2xVector128AndUnzip : nativeptr<sbyte> -> ValueTuple<System.Runtime.Intrinsics.Vector128<sbyte>, System.Runtime.Intrinsics.Vector128<sbyte>>
Parameters
- address
- SByte*
Returns
Applies to
Load2xVector128AndUnzip(Single*)
A64: LD2 { Vn.4S, Vn+1.4S }, [Xn]
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<float>, System::Runtime::Intrinsics::Vector128<float>> Load2xVector128AndUnzip(float* address);
public static (System.Runtime.Intrinsics.Vector128<float> Value1, System.Runtime.Intrinsics.Vector128<float> Value2) Load2xVector128AndUnzip (float* address);
static member Load2xVector128AndUnzip : nativeptr<single> -> ValueTuple<System.Runtime.Intrinsics.Vector128<single>, System.Runtime.Intrinsics.Vector128<single>>
Parameters
- address
- Single*
Returns
Applies to
Load2xVector128AndUnzip(UInt16*)
A64: LD2 { Vn.8H, Vn+1.8H }, [Xn]
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<System::UInt16>, System::Runtime::Intrinsics::Vector128<System::UInt16>> Load2xVector128AndUnzip(System::UInt16* address);
public static (System.Runtime.Intrinsics.Vector128<ushort> Value1, System.Runtime.Intrinsics.Vector128<ushort> Value2) Load2xVector128AndUnzip (ushort* address);
static member Load2xVector128AndUnzip : nativeptr<uint16> -> ValueTuple<System.Runtime.Intrinsics.Vector128<uint16>, System.Runtime.Intrinsics.Vector128<uint16>>
Parameters
- address
- UInt16*
Returns
Applies to
Load2xVector128AndUnzip(UInt32*)
A64: LD2 { Vn.4S, Vn+1.4S }, [Xn]
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<System::UInt32>, System::Runtime::Intrinsics::Vector128<System::UInt32>> Load2xVector128AndUnzip(System::UInt32* address);
public static (System.Runtime.Intrinsics.Vector128<uint> Value1, System.Runtime.Intrinsics.Vector128<uint> Value2) Load2xVector128AndUnzip (uint* address);
static member Load2xVector128AndUnzip : nativeptr<uint32> -> ValueTuple<System.Runtime.Intrinsics.Vector128<uint32>, System.Runtime.Intrinsics.Vector128<uint32>>
Parameters
- address
- UInt32*
Returns
Applies to
Load2xVector128AndUnzip(UInt64*)
A64: LD2 { Vn.2D, Vn+1.2D }, [Xn]
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<System::UInt64>, System::Runtime::Intrinsics::Vector128<System::UInt64>> Load2xVector128AndUnzip(System::UInt64* address);
public static (System.Runtime.Intrinsics.Vector128<ulong> Value1, System.Runtime.Intrinsics.Vector128<ulong> Value2) Load2xVector128AndUnzip (ulong* address);
static member Load2xVector128AndUnzip : nativeptr<uint64> -> ValueTuple<System.Runtime.Intrinsics.Vector128<uint64>, System.Runtime.Intrinsics.Vector128<uint64>>
Parameters
- address
- UInt64*