String.Copy(String) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Caution
This API should not be used to create mutable strings. See https://go.microsoft.com/fwlink/?linkid=2084035 for alternatives.
public:
static System::String ^ Copy(System::String ^ str);
[System.Obsolete("This API should not be used to create mutable strings. See https://go.microsoft.com/fwlink/?linkid=2084035 for alternatives.")]
public static string Copy (string str);
public static string Copy (string str);
[<System.Obsolete("This API should not be used to create mutable strings. See https://go.microsoft.com/fwlink/?linkid=2084035 for alternatives.")>]
static member Copy : string -> string
static member Copy : string -> string
Public Shared Function Copy (str As String) As String
Parameters
- str
- String
The string to copy.
Returns
A new string with the same value as str
.
- Attributes
Exceptions
str
is null
.
Remarks
The Copy
method returns a String object that has the same value as the original string but represents a different object reference. It differs from an assignment operation, which assigns an existing string reference to an additional object variable.
Important
Starting with .NET Core 3.0, this method is obsolete. However, we do not recommend its use in any .NET implementation. In particular, because of changes in string interning in .NET Core 3.0, in some cases the Copy
method will not create a new string but will simply return a reference to an existing interned string.
Depending on Why you want to call the Copy
method, there are a number of alternatives:
If you want a different string instance to use in an operation that modifies the string, use the original string instance. Because strings are immutable, the string operation creates a new string instance, and the original string remains unaffected. In this case, you should not assign the new string reference to the original string variable. The following example provides an illustration.
var original = "This is a sentence. This is a second sentence."; var sentence1 = original.Substring(0, original.IndexOf(".") + 1); Console.WriteLine(original); Console.WriteLine(sentence1); // The example displays the following output: // This is a sentence. This is a second sentence. // This is a sentence.
let original = "This is a sentence. This is a second sentence." let sentence1 = original.Substring(0, original.IndexOf "." + 1) printfn $"{original}" printfn $"{sentence1}" // The example displays the following output: // This is a sentence. This is a second sentence. // This is a sentence.
Dim original = "This is a sentence. This is a second sentence." Dim sentence1 = original.Substring(0, original.IndexOf(".") + 1) Console.WriteLine(original) Console.WriteLine(sentence1) ' The example displays the following output: ' This is a sentence. This is a second sentence. ' This is a sentence.
In this case, calling the
Copy
method to create a new string before calling the Substring method unnecessarily creates a new string instance.If you want to create a mutable buffer with the same contents as the original string, call the String.ToCharArray or StringBuilder.StringBuilder(String) constructor. For example:
private static void UseMutableBuffer() { var original = "This is a sentence. This is a second sentence."; var chars = original.ToCharArray(); var span = new Span<char>(chars); var slice = span.Slice(span.IndexOf('.'), 3); slice = MergeSentence(slice); Console.WriteLine($"Original string: {original}"); Console.WriteLine($"Modified string: {span.ToString()}"); static Span<char> MergeSentence(Span<char> span) { if (span.Length == 0) return Span<char>.Empty; span[0] = ';'; span[2] = Char.ToLower(span[2]); return span; } } // The example displays the following output: // Original string: This is a sentence. This is a second sentence. // Modified string: This is a sentence; this is a second sentence.
let mergeSentence (span: Span<char>) = if span.Length = 0 then Span<char>.Empty else span[0] <- '\000' span[2] <- Char.ToLower span[2] span let useMutableBuffer () = let original = "This is a sentence. This is a second sentence." let chars = original.ToCharArray() let span = Span chars let slice = span.Slice(span.IndexOf '.', 3) let slice = mergeSentence slice let span = span.ToString() printfn $"Original string: {original}" printfn $"Modified string: {span}" // The example displays the following output: // Original string: This is a sentence. This is a second sentence. // Modified string: This is a sentence this is a second sentence.
Private Sub UseMutableBuffer() Dim original = "This is a sentence. This is a second sentence." Dim sb = new StringBuilder(original) Dim index = original.IndexOf(".") sb(index) = ";" sb(index + 2) = Char.ToLower(sb(index + 2)) Console.WriteLine($"Original string: {original}") Console.WriteLine($"Modified string: {sb.ToString()}") End Sub ' The example displays the following output: ' Original string: This is a sentence. This is a second sentence. ' Modified string: This is a sentence; this is a second sentence.
If you want to create a mutable copy of the string so that you can use unsafe code to modify the string contents, use Marshal.StringToHGlobalUni method. The following example uses the Marshal.StringToHGlobalUni method to get a pointer to the location of an copied string in unmanaged memory, increments the Unicode code point of each character in the string by one, and copies the resulting string back to a managed string.
private static void UseUnmanaged() { var original = "This is a single sentence."; var len = original.Length; var ptr = Marshal.StringToHGlobalUni(original); string? result; unsafe { char *ch = (char *) ptr.ToPointer(); while (len-- > 0) { char c = Convert.ToChar(Convert.ToUInt16(*ch) + 1); *ch++ = c; } result = Marshal.PtrToStringUni(ptr); Marshal.FreeHGlobal(ptr); } Console.WriteLine($"Original string: {original}"); Console.WriteLine($"String from interop: '{result}'"); } // The example displays the following output: // Original string: This is a single sentence. // String from interop: 'Uijt!jt!b!tjohmf!tfoufodf/'
#nowarn "9" open FSharp.NativeInterop let useUnmanaged () = let original = "This is a single sentence." let mutable len = original.Length let ptr = Marshal.StringToHGlobalUni original let mutable ch = ptr.ToPointer() |> NativePtr.ofVoidPtr<char> while len > 0 do len <- len - 1 Convert.ToUInt16(NativePtr.read ch) + 1us |> Convert.ToChar |> NativePtr.write (NativePtr.add ch 1) ch <- NativePtr.add ch 1 let result = Marshal.PtrToStringUni ptr Marshal.FreeHGlobal ptr printfn $"Original string: {original}" printfn $"String from interop: '{result}'" // The example displays the following output: // Original string: This is a single sentence. // String from interop: 'Uijt!jt!b!tjohmf!tfoufodf/'