TransformPattern.Move(Double, Double) Method
Definition
Important
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Moves the control.
public:
void Move(double x, double y);
public void Move (double x, double y);
member this.Move : double * double -> unit
Public Sub Move (x As Double, y As Double)
Parameters
- x
- Double
Absolute screen coordinates of the left side of the control.
- y
- Double
Absolute screen coordinates of the top of the control.
Exceptions
The CanMove property is false.
Examples
In the following example, a TransformPattern control pattern is obtained from an AutomationElement and subsequently used to move the AutomationElement.
///--------------------------------------------------------------------
/// <summary>
/// Obtains a TransformPattern control pattern from
/// an automation element.
/// </summary>
/// <param name="targetControl">
/// The automation element of interest.
/// </param>
/// <returns>
/// A TransformPattern object.
/// </returns>
///--------------------------------------------------------------------
private TransformPattern GetTransformPattern(
AutomationElement targetControl)
{
TransformPattern transformPattern = null;
try
{
transformPattern =
targetControl.GetCurrentPattern(TransformPattern.Pattern)
as TransformPattern;
}
catch (InvalidOperationException)
{
// object doesn't support the TransformPattern control pattern
return null;
}
return transformPattern;
}
'''--------------------------------------------------------------------
''' <summary>
''' Obtains a TransformPattern control pattern from
''' an automation element.
''' </summary>
''' <param name="targetControl">
''' The automation element of interest.
''' </param>
''' <returns>
''' A TransformPattern object.
''' </returns>
'''--------------------------------------------------------------------
Private Function GetTransformPattern( _
ByVal targetControl As AutomationElement) As TransformPattern
Dim transformPattern As TransformPattern = Nothing
Try
transformPattern = DirectCast( _
targetControl.GetCurrentPattern(transformPattern.Pattern), _
TransformPattern)
Catch exc As InvalidOperationException
' object doesn't support the TransformPattern control pattern
Return Nothing
End Try
Return transformPattern
End Function 'GetTransformPattern
///--------------------------------------------------------------------
/// <summary>
/// Calls the TransformPattern.Move() method for an associated
/// automation element.
/// </summary>
/// <param name="transformPattern">
/// The TransformPattern control pattern obtained from
/// an automation element.
/// </param>
/// <param name="x">
/// The number of screen pixels to move the automation element
/// horizontally.
/// </param>
/// <param name="y">
/// The number of screen pixels to move the automation element
/// vertically.
/// </param>
///--------------------------------------------------------------------
private void MoveElement(
TransformPattern transformPattern, double x, double y)
{
try
{
if (transformPattern.Current.CanMove)
{
transformPattern.Move(x, y);
}
}
catch (InvalidOperationException)
{
// object is not able to perform the requested action
return;
}
}
'''--------------------------------------------------------------------
''' <summary>
''' Calls the TransformPattern.Move() method for an associated
''' automation element.
''' </summary>
''' <param name="transformPattern">
''' The TransformPattern control pattern obtained from
''' an automation element.
''' </param>
''' <param name="x">
''' The number of screen pixels to move the automation element
''' horizontally.
''' </param>
''' <param name="y">
''' The number of screen pixels to move the automation element
''' vertically.
''' </param>
'''--------------------------------------------------------------------
Private Sub MoveElement( _
ByVal transformPattern As TransformPattern, _
ByVal x As Double, ByVal y As Double)
Try
If transformPattern.Current.CanMove Then
transformPattern.Move(x, y)
End If
Catch exc As InvalidOperationException
' object is not able to perform the requested action
Return
End Try
End Sub
Remarks
An object cannot be moved, resized, or rotated such that its resulting screen location would be completely outside the coordinates of its container and inaccessible to keyboard or mouse. For example, when a top-level window is moved completely off-screen or a child object is moved outside the boundaries of the container's viewport. In these cases the object is placed as close to the requested screen coordinates as possible with the top or left coordinates overridden to be within the container boundaries.