BitmapEffectCollection.IList.Insert(Int32, Object) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Note: This API is now obsolete. The non-obsolete alternative is Effect. For a description of this member, see Insert(Int32, Object).
virtual void System.Collections.IList.Insert(int index, System::Object ^ value) = System::Collections::IList::Insert;
void IList.Insert (int index, object value);
abstract member System.Collections.IList.Insert : int * obj -> unit
override this.System.Collections.IList.Insert : int * obj -> unit
Sub Insert (index As Integer, value As Object) Implements IList.Insert
Parameters
- value
- Object
The Object to insert into the BitmapEffectCollection.
Implements
Remarks
This member is an explicit interface member implementation. It can be used only when the BitmapEffectCollection instance is cast to an IList interface.
Applies to
Collaborate with us on GitHub
The source for this content can be found on GitHub, where you can also create and review issues and pull requests. For more information, see our contributor guide.