GameInputUiNavigationState
Describes the state of UI navigation input.
Syntax
typedef struct GameInputUiNavigationState {
GameInputUiNavigationButtons buttons;
} GameInputUiNavigationState
Members
buttons
Type: GameInputUiNavigationButtons
States of the UI navigation buttons.
Remarks
This structure is used by the IGameInputReading::GetUiNavigationState method.
For more information, see the Getting data from readings section of GameInput readings. For a related code example, see A simple gamepad input loop.
Requirements
Header: GameInput.h
Supported platforms: Windows, Xbox One family consoles and Xbox Series consoles