MicrosoftGame.config Element - Identity

Defines the title's Name, Publisher, ResourceId and Version. Title information can be found in Partner Center under Product Management -> Product Identity; see Setting up a game at Partner Center, for Managed Partners, for Managed Partners. Used during registration to uniquely identify the title. Name and Publisher are required fields. Version will default to 1.0.0.0 if not specified. Additional packages for subsequent console generations must increment package major version beyond existing package versions.

Parent

This element's parent is the Game element.

Requirement

This element is required to be set.

Platform

This element pertains to PC and Console.

Behavior

  • Attributes are Version, Name, ResourceId and Publisher.

Version

  • Default value: 1.0.0.0.
  • Allowed value of Version attribute is a four part number (i.e. 1.0.0.0)
  • When publishing for PC, the final version component must be 0
  • Each version part has a max value of 65,535

Name

  • No default value
  • Value must be an ASCII string bewteen 3 and 50 characters in length.

ResourceId

  • No default value
  • Value must be an ASCII string bewteen 0 and 30 characters in length.

Publisher

  • No default value
  • Value must conform to the LADPv3 Distinguished Names section in the RFC 2253 standard.

Remarks

  • ResourceId will become part of the PackageFullName. This allows for a way to differentiate packages if Name and Publisher attribute are the same value.
  • An example of an allowed value of a Publisher attribute is "CN=Microsoft Corporation, O=Microsoft Corporation, L=Redmond, S=Washington, C=US".
  • To acquire the appropriate Publisher attribute value, please see your product information in Partner Center.

See Also

MicrosoftGame.config Reference - Table of Contents