PFLobbyJoinLobbyCompletedStateChange
Information specific to the JoinLobbyCompleted type of state change.
Syntax
struct PFLobbyJoinLobbyCompletedStateChange : PFLobbyStateChange {
HRESULT result;
PFEntityKey newMember;
void* asyncContext;
PFLobbyHandle lobby;
}
Members
result
HRESULT
Indicates the result of the JoinLobby operation.
The human-readable form of this result can be retrieved via PFMultiplayerGetErrorMessage().
newMember
PFEntityKey
The entity provided to the call associated with this state change which is joining the lobby.
asyncContext
void*
The async context provided to the call associated with this state change.
lobby
PFLobbyHandle
must not be null
The lobby that was joined.
Requirements
Header: PFLobby.h
See also
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