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Allows the mob to target another mob that hurts them.
Entity Hurt By Target Behavior Properties
| Name | Default Value | Type | Description | Example Values |
|---|---|---|---|---|
| alert_same_type | false | Boolean true/false | If true, nearby mobs of the same type will be alerted about the damage | |
| control_flags | [] | Control Flags choices | ||
| entity_types | [] | Array of Entity Types items | List of entity types that this mob can target when hurt by them | Bogged: [{"filters":{"operator":"!=","test":"is_family","subject":"other","value":"breeze"}}], Breeze: [{"filters":{"all_of":[{"operator":"!=","test":"is_family","subject":"other","value":"skeleton"},{"operator":"!=","test":"is_family","subject":"other","value":"stray"},{"operator":"!=","test":"is_family","subject":"other","value":"zombie"},{"operator":"!=","test":"is_family","subject":"other","value":"husk"},{"operator":"!=","test":"is_family","subject":"other","value":"spider"},{"operator":"!=","test":"is_family","subject":"other","value":"cavespider"},{"operator":"!=","test":"is_family","subject":"other","value":"slime"}]}}] |
| entity_types (as Object) | not set | Object | ||
| hurt_owner | false | Boolean true/false | If true, the mob will hurt its owner and other mobs with the same owner as itself | |
| priority | 0 | Integer number | As priority approaches 0, the priority is increased. The higher the priority, the sooner this behavior will be executed as a goal. |
Control Flags choices
| Value | Title | Description |
|---|---|---|
| jump | Jump | |
| look | Look | |
| move | Move |
Entity Types
List of entity types that this mob can target when hurt by them.
Entity Types Properties
JSON path: entity_types
| Name | Default Value | Type | Description |
|---|---|---|---|
| cooldown | 0 | Decimal number | The amount of time in seconds that the mob has to wait before selecting a target of the same type again |
| filters | not set | Minecraft filter | Conditions that make this entry in the list valid |
| max_dist | 16 | Decimal number | Maximum distance this mob can be away to be a valid choice |
| must_see | false | Boolean true/false | If true, the mob has to be visible to be a valid choice |
| must_see_forget_duration | 3 | Decimal number | Determines the amount of time in seconds that this mob will look for a target before forgetting about it and looking for a new one when the target isn't visible any more |
| reevaluate_description | false | Boolean true/false | If true, the mob will stop being targeted if it stops meeting any conditions. |
| sprint_speed_multiplier | 1 | Decimal number | Multiplier for the running speed. A value of 1.0 means the speed is unchanged |
| walk_speed_multiplier | 1 | Decimal number | Multiplier for the walking speed. A value of 1.0 means the speed is unchanged |
Samples
Blaze
"minecraft:behavior.hurt_by_target": {
"priority": 1
}
Bogged
"minecraft:behavior.hurt_by_target": {
"entity_types": [
{
"filters": {
"operator": "!=",
"test": "is_family",
"subject": "other",
"value": "breeze"
}
}
],
"priority": 1
}
Breeze
"minecraft:behavior.hurt_by_target": {
"entity_types": [
{
"filters": {
"all_of": [
{
"operator": "!=",
"test": "is_family",
"subject": "other",
"value": "skeleton"
},
{
"operator": "!=",
"test": "is_family",
"subject": "other",
"value": "stray"
},
{
"operator": "!=",
"test": "is_family",
"subject": "other",
"value": "zombie"
},
{
"operator": "!=",
"test": "is_family",
"subject": "other",
"value": "husk"
},
{
"operator": "!=",
"test": "is_family",
"subject": "other",
"value": "spider"
},
{
"operator": "!=",
"test": "is_family",
"subject": "other",
"value": "cavespider"
},
{
"operator": "!=",
"test": "is_family",
"subject": "other",
"value": "slime"
}
]
}
}
],
"priority": 4
}