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AI goal that makes entities pick up blocks from the world, like Endermen grabbing blocks to carry. Configure which blocks the entity can take and the search radius. Works with place_block behavior to create entities that relocate blocks or harvest materials from the environment.
Note
This item requires a format version of at least 1.21.100.
Entity Take Block Behavior Properties
| Name | Default Value | Type | Description |
|---|---|---|---|
| affected_by_griefing_rule | true | Boolean true/false | If true, whether the goal is affected by the mob griefing game rule. |
| blocks (Blocks) | [] | Array of Blocks items | Block descriptors for which blocks are valid to be taken by the entity, if empty all blocks are valid. |
| blocks (as String) | not set | String | |
| blocks (as Object) | not set | Object | |
| can_take (Can Take) | {"AND":null,"NOT":null,"OR":null,"all":null,"all_of":null,"any":null,"any_of":null,"none_of":null} | Can Take item | Filters for if the entity should try to take a block. Self and Target are set. |
| can_take (Alternate 1) | not set | Object | |
| chance | 1 | Decimal number | Chance each tick for the entity to try and take a block. Value must be <= 1. |
| control_flags | [] | Control Flags choices | |
| on_take | {"event":"","filters":{"AND":null,"NOT":null,"OR":null,"all":null,"all_of":null,"any":null,"any_of":null,"none_of":null},"target":"self"} | Take item | Trigger ran if the entity does take a block. Self, Target, and Block are set. |
| priority | 0 | Integer number | As priority approaches 0, the priority is increased. The higher the priority, the sooner this behavior will be executed as a goal. |
| requires_line_of_sight | true | Boolean true/false | If true, whether the entity needs line of sight to the block they are trying to take. |
| xz_range | {"max":2,"min":-2} | Xz Range item | XZ range from which the entity will try and take blocks from. |
| y_range | {"max":3,"min":0} | y Range item | Y range from which the entity will try and take blocks from. |
Blocks
Blocks Properties
JSON path: blocks
| Name | Default Value | Type | Description |
|---|---|---|---|
| name | String | ||
| states | {} | Integer number | |
| states (as String) | not set | String | |
| states (as Boolean true/false) | not set | Boolean true/false | |
| tags | String |
Can Take
Can Take Properties
JSON path: can_take
| Name | Default Value | Type | Description |
|---|---|---|---|
| domain | not set | Object | The domain the test should be performed in. |
| operator | not set | Object | The comparison to apply with 'value'. |
| subject | not set | Object | The subject of this filter test. |
| test | not set | String | The name of the test to apply. |
| value | not set | Object | The value being compared with the test. |
Control Flags choices
| Value | Title | Description |
|---|---|---|
| jump | Jump | |
| look | Look | |
| move | Move |
Entity ActorDefinitionTrigger
Triggers an entity event when specified conditions are met. Events activate component groups that change entity behavior—transforming villagers into zombie villagers, switching mobs to aggressive mode, or triggering growth stages. Combine with filters to create conditional state machines that respond to gameplay.
Entity ActorDefinitionTrigger Properties
JSON path: on_take
| Name | Default Value | Type | Description |
|---|---|---|---|
| event | String | ||
| filters (Filters) | {"AND":null,"NOT":null,"OR":null,"all":null,"all_of":null,"any":null,"any_of":null,"none_of":null} | Filters item | Filters allow data objects to specify test criteria which allows their use. |
| filters (Alternate 1) | not set | Object | |
| target | self | Target choices |
filters
Filters allow data objects to specify test criteria which allows their use. Filters can be defined by a single object of type (Filter Test), an array of tests, collection groups, or a combination of these objects.
Filters
Filters Properties
JSON path: on_take > filters
| Name | Default Value | Type | Description |
|---|---|---|---|
| domain | not set | Object | The domain the test should be performed in. |
| operator | not set | Object | The comparison to apply with 'value'. |
| subject | not set | Object | The subject of this filter test. |
| test | not set | String | The name of the test to apply. |
| value | not set | Object | The value being compared with the test. |
Target choices
| Value | Title | Description |
|---|---|---|
| baby | Baby | |
| block | Block | |
| damager | Damager | |
| holder | Holder | |
| item | Item | |
| other | Other | |
| parent | Parent | |
| player | Player | |
| self | Self | |
| target | Target |
Block IntRange
Block IntRange Properties
JSON path: xz_range
| Name | Default Value | Type | Description |
|---|---|---|---|
| max | 0 | Integer number | |
| min | 0 | Integer number |