Entity Documentation - weather_at_position
Tests the current weather, at the actor's position, against a provided weather value.
Parameters
Name | Default Value | Type | Description |
---|---|---|---|
value | not set | String | (Required) The weather type to test against. |
values
clear - no precipitation rain - precipitation, or snow in cold biomes thunder - lightning and sky noises, or blizzard in cold biomes
Note
weather_at_position
can also use subject
and operator parameters but they are optional.
subject
Options | Description |
---|---|
block | The block involved with the interaction. |
damager | The damaging entity involved with the interaction. |
other | The other member of an interaction, not the caller. |
parent | The caller's current parent. |
player | The player involved with the interaction. |
self | The entity or object calling the test |
target | The caller's current target. |
operator
Options | Description |
---|---|
!= | Test for inequality. |
< | Test for less-than the value. |
<= | Test for less-than or equal to the value. |
<> | Test for inequality. |
= | Test for equality. |
== | Test for equality. |
> | Test for greater-than the value. |
>= | Test for greater-than or equal to the value. |
equals | Test for equality. |
not | Test for inequality. |
Example
Full
{ "test": "weather_at_position", "subject": "self", "operator": "equals", "value": "rain" }
Short (using Defaults)
{ "test": "weather_at_position", "value": "rain" }
Vanilla entities examples
fox
{ "test": "weather_at_position", "operator": "!=", "value": "thunderstorm" }