PlayToReceiver.PlaybackRateChangeRequested Event
Definition
Important
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Occurs when the rate of audio or video playback has changed.
// Register
event_token PlaybackRateChangeRequested(TypedEventHandler<PlayToReceiver, PlaybackRateChangeRequestedEventArgs const&> const& handler) const;
// Revoke with event_token
void PlaybackRateChangeRequested(event_token const* cookie) const;
// Revoke with event_revoker
PlayToReceiver::PlaybackRateChangeRequested_revoker PlaybackRateChangeRequested(auto_revoke_t, TypedEventHandler<PlayToReceiver, PlaybackRateChangeRequestedEventArgs const&> const& handler) const;
public event TypedEventHandler<PlayToReceiver,PlaybackRateChangeRequestedEventArgs> PlaybackRateChangeRequested;
function onPlaybackRateChangeRequested(eventArgs) { /* Your code */ }
playToReceiver.addEventListener("playbackratechangerequested", onPlaybackRateChangeRequested);
playToReceiver.removeEventListener("playbackratechangerequested", onPlaybackRateChangeRequested);
- or -
playToReceiver.onplaybackratechangerequested = onPlaybackRateChangeRequested;
Public Custom Event PlaybackRateChangeRequested As TypedEventHandler(Of PlayToReceiver, PlaybackRateChangeRequestedEventArgs)
Event Type
Remarks
For an example of creating a software Play To receiver, see Media casting.
async void receiver_PlaybackRateChangeRequested(
Windows.Media.PlayTo.PlayToReceiver sender,
Windows.Media.PlayTo.PlaybackRateChangeRequestedEventArgs args)
{
await dispatcher.RunAsync(
Windows.UI.Core.CoreDispatcherPriority.Normal, () =>
{
VideoPlayer.PlaybackRate = args.Rate;
});
}
Async Sub receiver_PlaybackRateChangeRequested(
sender As Windows.Media.PlayTo.PlayToReceiver,
args As Windows.Media.PlayTo.PlaybackRateChangeRequestedEventArgs)
Await Dispatcher.RunAsync(
Windows.UI.Core.CoreDispatcherPriority.Normal,
Sub()
VideoPlayer.PlaybackRate = args.Rate
End Sub)
End Sub