SceneMesh.FillMeshAttribute Method
Definition
Important
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Creates a copy of information about the mesh for use by this SceneMesh.
public:
virtual void FillMeshAttribute(SceneAttributeSemantic semantic, DirectXPixelFormat format, MemoryBuffer ^ memory) = FillMeshAttribute;
void FillMeshAttribute(SceneAttributeSemantic const& semantic, DirectXPixelFormat const& format, MemoryBuffer const& memory);
public void FillMeshAttribute(SceneAttributeSemantic semantic, DirectXPixelFormat format, MemoryBuffer memory);
function fillMeshAttribute(semantic, format, memory)
Public Sub FillMeshAttribute (semantic As SceneAttributeSemantic, format As DirectXPixelFormat, memory As MemoryBuffer)
Parameters
- semantic
- SceneAttributeSemantic
The attribute semantic.
- format
- DirectXPixelFormat
The pixel format.
- memory
- MemoryBuffer
The memory buffer.