Share via


SceneModelTransform.RotationAxis Property

Definition

Gets or sets the axes around which the node is rotated.

public:
 property float3 RotationAxis { float3 get(); void set(float3 value); };
float3 RotationAxis();

void RotationAxis(float3 value);
public Vector3 RotationAxis { get; set; }
var vector3 = sceneModelTransform.rotationAxis;
sceneModelTransform.rotationAxis = vector3;
Public Property RotationAxis As Vector3

Property Value

Vector3 Vector3

float3

The axes around which the node is rotated.

Applies to