D3DX11_GROUP_DESC structure

Describes an effect group.

Syntax

typedef struct _D3DX11_GROUP_DESC {
  LPCSTR Name;
  UINT   Techniques;
  UINT   Annotations;
} D3DX11_GROUP_DESC;

Members

Name

Type: LPCSTR

Name of this group (only NULL if global).

Techniques

Type: UINT

Number of techniques contained in group.

Annotations

Type: UINT

Number of annotations on this group.

Remarks

D3DX11_GROUP_DESC is used with ID3DX11EffectTechnique::GetDesc.

Requirements

Requirement Value
Header
D3dx11effect.h

See also

Effects 11 Structures