ID3DX11EffectMatrixVariable::GetMatrixArray method
Get an array of matrices.
Syntax
HRESULT GetMatrixArray(
float *pData,
UINT Offset,
UINT Count
);
Parameters
-
pData
-
Type: float*
A pointer to the first element of the first matrix in an array of matrices.
-
Offset
-
Type: UINT
The offset (in number of matrices) between the start of the array and the first matrix returned.
-
Count
-
Type: UINT
The number of matrices in the returned array.
Return value
Type: HRESULT
Returns one of the following Direct3D 11 Return Codes.
Remarks
Note
The DirectX SDK does not supply any compiled binaries for effects. You must use Effects 11 source to build your effects-type application. For more information about using Effects 11 source, see Differences Between Effects 10 and Effects 11.
Requirements
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