ID3DX11EffectMatrixVariable::GetMatrixArray method

Get an array of matrices.

Syntax

HRESULT GetMatrixArray(
   float *pData,
   UINT  Offset,
   UINT  Count
);

Parameters

pData

Type: float*

A pointer to the first element of the first matrix in an array of matrices.

Offset

Type: UINT

The offset (in number of matrices) between the start of the array and the first matrix returned.

Count

Type: UINT

The number of matrices in the returned array.

Return value

Type: HRESULT

Returns one of the following Direct3D 11 Return Codes.

Remarks

Note

The DirectX SDK does not supply any compiled binaries for effects. You must use Effects 11 source to build your effects-type application. For more information about using Effects 11 source, see Differences Between Effects 10 and Effects 11.

Requirements

Requirement Value
Header
D3dx11effect.h
Library
N/A (An Effects 11 library is available online as shared source.)

See also

ID3DX11EffectMatrixVariable