ID3DX11EffectSamplerVariable::GetBackingStore method

Get a pointer to a variable that contains sampler state.

Syntax

HRESULT GetBackingStore(
   UINT               Index,
   D3D11_SAMPLER_DESC *pSamplerDesc
);

Parameters

Index

Type: UINT

Index into an array of sampler descriptions. If there is only one sampler variable in the effect, use 0.

pSamplerDesc

Type: D3D11_SAMPLER_DESC*

A pointer to a sampler description (see D3D11_SAMPLER_DESC).

Return value

Type: HRESULT

Returns one of the following Direct3D 11 Return Codes.

Remarks

Note

The DirectX SDK does not supply any compiled binaries for effects. You must use Effects 11 source to build your effects-type application. For more information about using Effects 11 source, see Differences Between Effects 10 and Effects 11.

Requirements

Requirement Value
Header
D3dx11effect.h
Library
N/A (An Effects 11 library is available online as shared source.)

See also

ID3DX11EffectSamplerVariable