ID3DX11EffectVectorVariable::GetBoolVectorArray method
Get an array of four-component vectors that contain boolean data.
Syntax
HRESULT GetBoolVectorArray(
BOOL *pData,
UINT Offset,
UINT Count
);
Parameters
-
pData
-
Type: BOOL*
A pointer to the start of the data to set.
-
Offset
-
Type: UINT
Must be set to 0; this is reserved for future use.
-
Count
-
Type: UINT
The number of array elements to set.
Return value
Type: HRESULT
Returns one of the following Direct3D 11 Return Codes.
Remarks
Note
The DirectX SDK does not supply any compiled binaries for effects. You must use Effects 11 source to build your effects-type application. For more information about using Effects 11 source, see Differences Between Effects 10 and Effects 11.
Requirements
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