Shader Model 1
Shader Model 1 was the first shader model created in DirectX. It introduced vertex and pixel shaders to the first implementation of the programmable pipeline.
Feature | Capability |
---|---|
Instruction Set |
|
Register Set | |
Vertex Shader Max | 128 instructions |
Shader Profiles | vs_1_1 |
For more details on shader model 1, see:
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