Texture2DMSArray::GetSamplePosition function

Gets the position of the specified sample.

Syntax

float2 GetSamplePosition(
  in int sampleindex
);

Parameters

sampleindex [in]

Type: int

The zero-based index of a sample location.

Return value

Type: float2

A sample location.

Remarks

This function is supported for the following types of shaders:

Vertex Hull Domain Geometry Pixel Compute
x x x x x x

 

See also

Texture2DMSArray

Shader Model 5