glDepthMask function

The glDepthMask function enables or disables writing into the depth buffer.

Syntax

void WINAPI glDepthMask(
   GLboolean flag
);

Parameters

flag

Specifies whether the depth buffer is enabled for writing. If flag is zero, depth-buffer writing is disabled. Otherwise, it is enabled. Initially, depth-buffer writing is enabled.

Return value

This function does not return a value.

Error codes

The following error code can be retrieved by the glGetError function.

Name Meaning
GL_INVALID_OPERATION
The function was called between a call to glBegin and the corresponding call to glEnd.

Remarks

The following function retrieves information related to glDepthMask:

glGet with argument GL_DEPTH_WRITEMASK

Requirements

Requirement Value
Minimum supported client
Windows 2000 Professional [desktop apps only]
Minimum supported server
Windows 2000 Server [desktop apps only]
Header
Gl.h
Library
Opengl32.lib
DLL
Opengl32.dll

See also

glBegin

glColorMask

glDepthFunc

glDepthRange

glEnd

glGet

glIndexMask

glStencilMask