Add drag and drop gesture recognizers

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A drag and drop gesture enables items, and their associated data packages, to be dragged from one onscreen location to another location using a continuous gesture. Drag and drop can take place in a single application, or it can start in one application and end in another.

Important

Recognition of drag and drop gestures is supported on iOS, Android, and the Universal Windows Platform (UWP). However, on iOS a minimum platform of iOS 11 is required.

The drag source, which is the element on which the drag gesture is initiated, can provide data to be transferred by populating a data package object. When the drag source is released, drop occurs. The drop target, which is the element under the drag source, then processes the data package.

The process for enabling drag and drop in an application is as follows:

  1. Enable drag on an element by adding a DragGestureRecognizer object to its GestureRecognizers collection. For more information, see Enable drag.
  2. [optional] Build a data package. Xamarin.Forms automatically populates the data package for image and text controls, but for other content you'll need to construct your own data package. For more information, see Build a data package.
  3. Enable drop on an element by adding a DropGestureRecognizer object its GestureRecognizers collection. For more information, see Enable drop.
  4. [optional] Handle the DropGestureRecognizer.DragOver event to indicate the type of operation allowed by the drop target. For more information, see Handle the DragOver event.
  5. [optional] Process the data package to receive the dropped content. Xamarin.Forms will automatically retrieve image and text data from the data package, but for other content you'll need to process the data package. For more information, see Process the data package.

Note

Dragging items to and from a CollectionView is currently unsupported.

Enable drag

In Xamarin.Forms, drag gesture recognition is provided by the DragGestureRecognizer class. This class defines the following properties:

  • CanDrag, of type bool, which indicates whether the element the gesture recognizer is attached to can be a drag source. The default value of this property is true.
  • DragStartingCommand, of type ICommand, which is executed when a drag gesture is first recognized.
  • DragStartingCommandParameter, of type object, which is the parameter that's passed to the DragStartingCommand.
  • DropCompletedCommand, of type ICommand, which is executed when the drag source is dropped.
  • DropCompletedCommandParameter, of type object, which is the parameter that's passed to the DropCompletedCommand.

These properties are backed by BindableProperty objects, which means that they can be targets of data bindings, and styled.

The DragGestureRecognizer class also defines DragStarting and DropCompleted events that fire provided that the CanDrag property is true. When a DragGestureRecognizer object detects a drag gesture, it executes the DragStartingCommand and invokes the DragStarting event. Then, when the DragGestureRecognizer object detects the completion of a drop gesture, it executes the DropCompletedCommand and invokes the DropCompleted event.

The DragStartingEventArgs object that accompanies the DragStarting event defines the following properties:

  • Handled, of type bool, indicates whether the event handler has handled the event or whether Xamarin.Forms should continue its own processing.
  • Cancel, of type bool, indicates whether the event should be canceled.
  • Data, of type DataPackage, indicates the data package that accompanies the drag source. This is a read-only property.

The following XAML example shows a DragGestureRecognizer attached to an Image:

<Image Source="monkeyface.png">
    <Image.GestureRecognizers>
        <DragGestureRecognizer />
    </Image.GestureRecognizers>
</Image>

In this example, a drag gesture can be initiated on the Image.

Tip

On iOS, Android, and UWP, a drag gesture is initiated with a long-press followed by a drag.

For an example of using DragGestureRecognizer commands, see the sample.

Build a data package

Xamarin.Forms will automatically build a data package for you, when a drag is initiated, for the following controls:

The following table shows the properties that are read, and any conversion that's attempted, when a drag is initiated on a text control:

Control Property Conversion
CheckBox IsChecked bool converted to a string.
DatePicker Date DateTime converted to a string.
Editor Text
Entry Text
Label Text
RadioButton IsChecked bool converted to a string.
Switch IsToggled bool converted to a string.
TimePicker Time TimeSpan converted to a string.

For content other than text and images, you'll need to build a data package yourself.

Data packages are represented by the DataPackage class, which defines the following properties:

  • Properties, of type DataPackagePropertySet, which is a collection of properties that comprise the data contained in the DataPackage. This property is a read-only property.
  • Image, of type ImageSource, which is the image contained in the DataPackage.
  • Text, of type string, which is the text contained in the DataPackage.
  • View, of type DataPackageView, which is a read-only version of the DataPackage.

The DataPackagePropertySet class represents a property bag stored as a Dictionary<string,object>. For information about the DataPackageView class, see Process the data package.

Store image or text data

Image or text data can be associated with a drag source by storing the data in the DataPackage.Image or DataPackage.Text property. This can be accomplished in the handler for the DragStarting event.

The following XAML example shows a DragGestureRecognizer that registers a handler for the DragStarting event:

<Path Stroke="Black"
      StrokeThickness="4">
    <Path.GestureRecognizers>
        <DragGestureRecognizer DragStarting="OnDragStarting" />
    </Path.GestureRecognizers>
    <Path.Data>
        <!-- PathGeometry goes here -->
    </Path.Data>
</Path>

In this example, the DragGestureRecognizer is attached to a Path object. The DragStarting event is fired when a drag gesture is detected on the Path, which executes the OnDragStarting event handler:

void OnDragStarting(object sender, DragStartingEventArgs e)
{
    e.Data.Text = "My text data goes here";
}

The DragStartingEventArgs object that accompanies the DragStarting event has a Data property, of type DataPackage. In this example, the Text property of the DataPackage object is set to a string. The DataPackage can then be accessed on drop, to retrieve the string.

Store data in the property bag

Any data, including images and text, can be associated with a drag source by storing the data in the DataPackage.Properties collection. This can be accomplished in the handler for the DragStarting event.

The following XAML example shows a DragGestureRecognizer that registers a handler for the DragStarting event:

<Rectangle Stroke="Red"
           Fill="DarkBlue"
           StrokeThickness="4"
           HeightRequest="200"
           WidthRequest="200">
    <Rectangle.GestureRecognizers>
        <DragGestureRecognizer DragStarting="OnDragStarting" />
    </Rectangle.GestureRecognizers>
</Rectangle>

In this example, the DragGestureRecognizer is attached to a Rectangle object. The DragStarting event is fired when a drag gesture is detected on the Rectangle, which executes the OnDragStarting event handler:

void OnDragStarting(object sender, DragStartingEventArgs e)
{
    Shape shape = (sender as Element).Parent as Shape;
    e.Data.Properties.Add("Square", new Square(shape.Width, shape.Height));
}

The DragStartingEventArgs object that accompanies the DragStarting event has a Data property, of type DataPackage. The Properties collection of the DataPackage object, which is a Dictionary<string, object> collection, can be modified to store any required data. In this example, the Properties dictionary is modified to store a Square object, that represents the size of the Rectangle, against a "Square" key.

Enable drop

In Xamarin.Forms, drop gesture recognition is provided by the DropGestureRecognizer class. This class defines the following properties:

  • AllowDrop, of type bool, which indicates whether the element the gesture recognizer is attached to can be a drop target. The default value of this property is true.
  • DragOverCommand, of type ICommand, which is executed when the drag source is dragged over the drop target.
  • DragOverCommandParameter, of type object, which is the parameter that's passed to the DragOverCommand.
  • DragLeaveCommand, of type ICommand, which is executed when the drag source is dragged off the drop target.
  • DragLeaveCommandParameter, of type object, which is the parameter that's passed to the DragLeaveCommand.
  • DropCommand, of type ICommand, which is executed when the drag source is dropped over the drop target.
  • DropCommandParameter, of type object, which is the parameter that's passed to the DropCommand.

These properties are backed by BindableProperty objects, which means that they can be targets of data bindings, and styled.

The DropGestureRecognizer class also defines DragOver, DragLeave, and Drop events that fire provided that the AllowDrop property is true. When a DropGestureRecognizer recognizes a drag source over the drop target, it executes the DragOverCommand and invokes the DragOver event. Then, if the drag source is dragged off the drop target, the DropGestureRecognizer executes the DragLeaveCommand and invokes the DragLeave event. Finally, when the DropGestureRecognizer recognizes a drop gesture over the drop target, it executes the DropCommand and invokes the Drop event.

The DragEventArgs class, that accompanies the DragOver and DragLeave events, defines the following properties:

  • Data, of type DataPackage, which contains the data associated with the drag source. This property is read-only.
  • AcceptedOperation, of type DataPackageOperation, which specifies which operations are allowed by the drop target.

For information about the DataPackageOperation enumeration, see Handle the DragOver event.

The DropEventArgs class that accompanies the Drop event defines the following properties:

  • Data, of type DataPackageView, which is a read-only version of the data package.
  • Handled, of type bool, indicates whether the event handler has handled the event or whether Xamarin.Forms should continue its own processing.

The following XAML example shows a DropGestureRecognizer attached to an Image:

<Image BackgroundColor="Silver"
       HeightRequest="300"
       WidthRequest="250">
    <Image.GestureRecognizers>
        <DropGestureRecognizer />
    </Image.GestureRecognizers>
</Image>

In this example, when a drag source is dropped on the Image drop target, the drag source will be copied to the drop target, provided that the drag source is an ImageSource. This occurs because Xamarin.Forms automatically copies dragged images, and text, to compatible drop targets.

For an example of using DropGestureRecognizer commands, see the sample.

Handle the DragOver event

The DropGestureRecognizer.DragOver event can be optionally handled to indicate which type of operations are allowed by the drop target. This can be accomplished by setting the AcceptedOperation property, of type DataPackageOperation, of the DragEventArgs object that accompanies the DragOver event.

The DataPackageOperation enumeration defines the following members:

  • None, indicates that no action will be performed.
  • Copy, indicates that the drag source content will be copied to the drop target.

Important

When a DragEventArgs object is created, the AcceptedOperation property defaults to DataPackageOperation.Copy.

The following XAML example shows a DropGestureRecognizer that registers a handler for the DragOver event:

<Image BackgroundColor="Silver"
       HeightRequest="300"
       WidthRequest="250">
    <Image.GestureRecognizers>
        <DropGestureRecognizer DragOver="OnDragOver" />
    </Image.GestureRecognizers>
</Image>

In this example, the DropGestureRecognizer is attached to an Image object. The DragOver event is fired when a drag source is dragged over the drop target, but hasn't been dropped, which executes the OnDragOver event handler:

void OnDragOver(object sender, DragEventArgs e)
{
    e.AcceptedOperation = DataPackageOperation.None;
}

In this example, the AcceptedOperation property of the DragEventArgs object is set to DataPackageOperation.None. This ensures that no action is taken when a drag source is dropped over the drop target.

Process the data package

The Drop event is fired when a drag source is released over a drop target. When this occurs, Xamarin.Forms will automatically attempt to retrieve data from the data package, when a drag source is dropped onto the following controls:

The following table shows the properties that are set, and any conversion that's attempted, when a text-based drag source is dropped on a text control:

Control Property Conversion
CheckBox IsChecked string is converted to a bool.
DatePicker Date string is converted to a DateTime.
Editor Text
Entry Text
Label Text
RadioButton IsChecked string is converted to a bool.
Switch IsToggled string is converted to a bool.
TimePicker Time string is converted to a TimeSpan.

For content other than text and images, you'll need to process the data package yourself.

The DropEventArgs class that accompanies the Drop event defines a Data property, of type DataPackageView. This property represents a read-only version of the data package.

Retrieve image or text data

Image or text data can be retrieved from a data package in the handler for the Drop event, using methods defined in the DataPackageView class.

The DataPackageView class includes GetImageAsync and GetTextAsync methods. The GetImageAsync method retrieves an image from the data package, that was stored in the DataPackage.Image property, and returns Task<ImageSource>. Similarly, the GetTextAsync method retrieves text from the data package, that was stored in the DataPackage.Text property, and returns Task<string>.

The following example shows a Drop event handler that retrieves text from the data package for a Path:

async void OnDrop(object sender, DropEventArgs e)
{
    string text = await e.Data.GetTextAsync();

    // Perform logic to take action based on the text value.
}

In this example, text data is retrieved from the data package using the GetTextAsync method. An action based on the text value can then be taken.

Retrieve data from the property bag

Any data can be retrieved from a data package in the handler for the Drop event, by accessing the Properties collection of the data package.

The DataPackageView class defines a Properties property, of type DataPackagePropertySetView. The DataPackagePropertySetView class represents a read-only property bag stored as a Dictionary<string, object>.

The following example shows a Drop event handler that retrieves data from the property bag of a data package for a Rectangle:

void OnDrop(object sender, DropEventArgs e)
{
    Square square = (Square)e.Data.Properties["Square"];

    // Perform logic to take action based on retrieved value.
}

In this example, the Square object is retrieved from the property bag of the data package, by specifying the "Square" dictionary key. An action based on the retrieved value can then be taken.