SoundPlayer.SoundLocationChanged Event
Important
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Occurs when a new audio source path for this SoundPlayer has been set.
public:
event EventHandler ^ SoundLocationChanged;
public event EventHandler? SoundLocationChanged;
public event EventHandler SoundLocationChanged;
member this.SoundLocationChanged : EventHandler
Public Custom Event SoundLocationChanged As EventHandler
The following code example demonstrates the use of the OnSoundLocationChanged event handler to receive a notification when the SoundPlayer has been attached to a different .wav file. This code example is part of a larger example provided for the SoundPlayer class.
// Handler for the SoundLocationChanged event.
void player_LocationChanged( Object^ /*sender*/, EventArgs^ /*e*/ )
{
String^ message = String::Format( "SoundLocationChanged: {0}", player->SoundLocation );
ReportStatus( message );
}
// Handler for the SoundLocationChanged event.
private void player_LocationChanged(object sender, EventArgs e)
{
string message = String.Format("SoundLocationChanged: {0}",
player.SoundLocation);
ReportStatus(message);
}
' Handler for the SoundLocationChanged event.
Private Sub player_LocationChanged(ByVal sender As Object, _
ByVal e As EventArgs)
Dim message As String = [String].Format("SoundLocationChanged: {0}", _
player.SoundLocation)
ReportStatus(message)
End Sub
This event is raised when a new audio source path for this SoundPlayer has been set.
For more information about how to handle events, see Handling and Raising Events.
Product | Versions |
---|---|
.NET | 8 (package-provided), 9 (package-provided) |
.NET Framework | 2.0, 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1 |
Windows Desktop | 3.0, 3.1, 5, 6, 7, 8, 9 |
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