To use a .a file in your .NET iOS app, you'll need to follow these steps:
- Create a new Native Reference: In your .NET iOS project, right-click on the project file and select "Add" > "Add Native Reference". Then, select the .a file you want to use.
- Add the library to your project: In the "Native Reference" dialog box, make sure the .a file is selected and click "Add".
- Include the library in your code: In your C# code, include the library by using the "DllImport" attribute. For example: [DllImport("libName", EntryPoint = "FunctionName")]
- Call the library functions: Now you can call the functions from the .a file in your C# code.
Note: Make sure the .a file is compiled for the correct architecture (e.g., ARM64 for iOS devices).
That's it! Your .NET iOS app should now be able to use the .a file.
Additional resources:
https://stackoverflow.com/questions/1671888/c-sharp-solution-to-upload-a-file