You are welcome JosephTans-sf.
GLES3
Hi,
I am trying to use #include <GLES3/gl3.h> in my c++14 project in vs2019.
In order to use gl3.h, I have downloaded windows 64bit gles3.0.4 and 3.0.2 and 32bit 3.0.2 from OpenGL ES Emulator – Arm Developer and make setting in the c++ project to use the headers, lib, and dll files. However when I build the project, there is this same error in libEGL.dll for all gles downloaded, the error is
'invalid or corrupt file: cannot read at 0x328'
The same error encountered when I use libEGL.dll (ver 2.1, 64bit) downloaded from https://www.dll-files.com/libegl.dll.html
I am using Windows SDK version 10.0.20348.0 for Windows 10.0.19044, just wonder is there any other way to build GLES3 in windows 10 environment.
Thanks.
Windows for home | Windows 10 | Settings
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3 answers
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Anonymous
2022-05-07T16:10:52+00:00 -
Anonymous
2022-05-07T09:10:31+00:00 noted, thanks.
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Anonymous
2022-05-06T03:15:56+00:00 Good day JosephTans-sf! I am glad to be able to provide assistance to you today. I would suggest to post this query to our neighbor forum from the link below. They are more oriented on with regards to this type queries/issues and they will be able to fulfill your query out there..
https://developercommunity.visualstudio.com/sea...
Regards,
Paul R.