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GLES3

Anonymous
2022-05-06T02:40:43+00:00

Hi,

I am trying to use #include <GLES3/gl3.h> in my c++14 project in vs2019.

In order to use gl3.h, I have downloaded windows 64bit gles3.0.4 and 3.0.2 and 32bit 3.0.2 from OpenGL ES Emulator – Arm Developer and make setting in the c++ project to use the headers, lib, and dll files. However when I build the project, there is this same error in libEGL.dll for all gles downloaded, the error is

'invalid or corrupt file: cannot read at 0x328'

The same error encountered when I use libEGL.dll (ver 2.1, 64bit) downloaded from https://www.dll-files.com/libegl.dll.html

I am using Windows SDK version 10.0.20348.0 for Windows 10.0.19044, just wonder is there any other way to build GLES3 in windows 10 environment.

Thanks.

Windows for home | Windows 10 | Settings

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  1. Anonymous
    2022-05-07T16:10:52+00:00

    You are welcome JosephTans-sf.

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  2. Anonymous
    2022-05-07T09:10:31+00:00

    noted, thanks.

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  3. Anonymous
    2022-05-06T03:15:56+00:00

    Good day JosephTans-sf! I am glad to be able to provide assistance to you today. I would suggest to post this query to our neighbor forum from the link below. They are more oriented on with regards to this type queries/issues and they will be able to fulfill your query out there..

    https://developercommunity.visualstudio.com/sea...

    Regards,

    Paul R.

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