SortedList.IsSynchronized Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Gets a value indicating whether access to a SortedList object is synchronized (thread safe).
public:
virtual property bool IsSynchronized { bool get(); };
public virtual bool IsSynchronized { get; }
member this.IsSynchronized : bool
Public Overridable ReadOnly Property IsSynchronized As Boolean
Property Value
true
if access to the SortedList object is synchronized (thread safe); otherwise, false
. The default is false
.
Implements
Examples
The following code example shows how to lock a collection using the SyncRoot property during the entire enumeration.
SortedList^ myCollection = gcnew SortedList();
bool lockTaken = false;
try
{
Monitor::Enter(myCollection->SyncRoot, lockTaken);
for each (Object^ item in myCollection);
{
// Insert your code here.
}
}
finally
{
if (lockTaken)
{
Monitor::Exit(myCollection->SyncRoot);
}
}
SortedList myCollection = new SortedList();
lock (myCollection.SyncRoot)
{
foreach (object item in myCollection)
{
// Insert your code here.
}
}
Dim myCollection As New SortedList()
SyncLock myCollection.SyncRoot
For Each item In myCollection
' Insert your code here.
Next item
End SyncLock
Retrieving the value of this property is an O(1)
operation.
The following code example shows how to synchronize a SortedList object, determine whether a SortedList is synchronized, and use a synchronized SortedList.
#using <system.dll>
using namespace System;
using namespace System::Collections;
int main()
{
// Creates and initializes a new SortedList.
SortedList^ mySL = gcnew SortedList;
mySL->Add( 2, "two" );
mySL->Add( 3, "three" );
mySL->Add( 1, "one" );
mySL->Add( (int^)0, "zero" );
mySL->Add( 4, "four" );
// Creates a synchronized wrapper around the SortedList.
SortedList^ mySyncdSL = SortedList::Synchronized( mySL );
// Displays the sychronization status of both SortedLists.
Console::WriteLine( "mySL is {0}.", mySL->IsSynchronized ? (String^)"synchronized" : "not synchronized" );
Console::WriteLine( "mySyncdSL is {0}.", mySyncdSL->IsSynchronized ? (String^)"synchronized" : "not synchronized" );
}
/*
This code produces the following output.
mySL is not synchronized.
mySyncdSL is synchronized.
*/
using System;
using System.Collections;
public class SamplesSortedList
{
public static void Main()
{
// Creates and initializes a new SortedList.
SortedList mySL = new SortedList();
mySL.Add(2, "two");
mySL.Add(3, "three");
mySL.Add(1, "one");
mySL.Add(0, "zero");
mySL.Add(4, "four");
// Creates a synchronized wrapper around the SortedList.
SortedList mySyncdSL = SortedList.Synchronized(mySL);
// Displays the sychronization status of both SortedLists.
Console.WriteLine("mySL is {0}.", mySL.IsSynchronized ? "synchronized" : "not synchronized");
Console.WriteLine("mySyncdSL is {0}.", mySyncdSL.IsSynchronized ? "synchronized" : "not synchronized");
}
}
/*
This code produces the following output.
mySL is not synchronized.
mySyncdSL is synchronized.
*/
Imports System.Collections
Public Class SamplesSortedList
Public Shared Sub Main()
' Creates and initializes a new SortedList.
Dim mySL As New SortedList()
mySL.Add(2, "two")
mySL.Add(3, "three")
mySL.Add(1, "one")
mySL.Add(0, "zero")
mySL.Add(4, "four")
' Creates a synchronized wrapper around the SortedList.
Dim mySyncdSL As SortedList = SortedList.Synchronized(mySL)
' Displays the sychronization status of both SortedLists.
Dim msg As String
If mySL.IsSynchronized Then
msg = "synchronized"
Else
msg = "not synchronized"
End If
Console.WriteLine("mySL is {0}.", msg)
If mySyncdSL.IsSynchronized Then
msg = "synchronized"
Else
msg = "not synchronized"
End If
Console.WriteLine("mySyncdSL is {0}.", msg)
End Sub
End Class
' This code produces the following output.
'
' mySL is not synchronized.
' mySyncdSL is synchronized.
Remarks
To guarantee the thread safety of a SortedList object, all operations must be done through the wrapper returned by the Synchronized method.
Enumerating through a collection is intrinsically not a thread-safe procedure. Even when a collection is synchronized, other threads can still modify the collection, which causes the enumerator to throw an exception. To guarantee thread safety during enumeration, you can either lock the collection during the entire enumeration or catch the exceptions resulting from changes made by other threads.