TouchPoint Class
Definition
Important
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Represents a single touch point from a multitouch message source.
public ref class TouchPoint : IEquatable<System::Windows::Input::TouchPoint ^>
public class TouchPoint : IEquatable<System.Windows.Input.TouchPoint>
type TouchPoint = class
interface IEquatable<TouchPoint>
Public Class TouchPoint
Implements IEquatable(Of TouchPoint)
- Inheritance
-
TouchPoint
- Implements
Constructors
TouchPoint(TouchDevice, Point, Rect, TouchAction) |
Initializes a new instance of the TouchPoint class. |
Properties
Action |
Gets the last action that occurred at this location. |
Bounds |
Gets the bounds of the area that the finger has in contact with the screen. |
Position |
Gets the location of the touch point. |
Size |
Gets the size of the Bounds property. |
TouchDevice |
Gets the touch device that generated this TouchPoint. |
Methods
Equals(Object) |
Determines whether the specified object is equal to the current object. (Inherited from Object) |
GetHashCode() |
Serves as the default hash function. (Inherited from Object) |
GetType() |
Gets the Type of the current instance. (Inherited from Object) |
MemberwiseClone() |
Creates a shallow copy of the current Object. (Inherited from Object) |
ToString() |
Returns a string that represents the current object. (Inherited from Object) |
Explicit Interface Implementations
IEquatable<TouchPoint>.Equals(TouchPoint) |
Indicates whether the current object is equal to another TouchPoint. |