Matrix3DConverter.ConvertFrom Method
Definition
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Attempts to convert to a Matrix3D from the given object.
public:
override System::Object ^ ConvertFrom(System::ComponentModel::ITypeDescriptorContext ^ context, System::Globalization::CultureInfo ^ culture, System::Object ^ value);
public override object ConvertFrom (System.ComponentModel.ITypeDescriptorContext context, System.Globalization.CultureInfo culture, object value);
override this.ConvertFrom : System.ComponentModel.ITypeDescriptorContext * System.Globalization.CultureInfo * obj -> obj
Public Overrides Function ConvertFrom (context As ITypeDescriptorContext, culture As CultureInfo, value As Object) As Object
Parameters
- context
- ITypeDescriptorContext
The ITypeDescriptorContext for this call.
- culture
- CultureInfo
The CultureInfo which is respected when converting.
- value
- Object
The object to convert to an instance of Matrix3D.
Returns
Matrix3D that was constructed.
Exceptions
A NotSupportedException is thrown if the example object is null or is not a valid type which can be converted to a Matrix3D.
Applies to
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