RayHitTestParameters(Point3D, Vector3D) Constructor
Definition
Important
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Creates an instance of the object that specifies the origin and direction of the ray along which to hit test.
public:
RayHitTestParameters(System::Windows::Media::Media3D::Point3D origin, System::Windows::Media::Media3D::Vector3D direction);
public RayHitTestParameters (System.Windows.Media.Media3D.Point3D origin, System.Windows.Media.Media3D.Vector3D direction);
new System.Windows.Media.Media3D.RayHitTestParameters : System.Windows.Media.Media3D.Point3D * System.Windows.Media.Media3D.Vector3D -> System.Windows.Media.Media3D.RayHitTestParameters
Public Sub New (origin As Point3D, direction As Vector3D)
Parameters
- origin
- Point3D
Point3D at which the ray originates.
- direction
- Vector3D
Vector3D that indicates the direction of the ray.
Remarks
Note that the visual layer supports hit testing against all objects under a point or geometry, not just the topmost object. A 2D hit test will also return 3D results directly under the specified point or geometry.