Vector3D.Divide(Vector3D, Double) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
public:
static System::Windows::Media::Media3D::Vector3D Divide(System::Windows::Media::Media3D::Vector3D vector, double scalar);
public static System.Windows.Media.Media3D.Vector3D Divide (System.Windows.Media.Media3D.Vector3D vector, double scalar);
static member Divide : System.Windows.Media.Media3D.Vector3D * double -> System.Windows.Media.Media3D.Vector3D
Public Shared Function Divide (vector As Vector3D, scalar As Double) As Vector3D
Parameters
- scalar
- Double
The scalar to divide vector
by.
Returns
The result of dividing vector
by scalar
.
Examples
The following example shows how to divide a Vector3D structure by a scalar.
// Divides a Vector3D by a Scalar using the overloaded / operator.
// Returns a Vector3D.
Vector3D vector1 = new Vector3D(20, 30, 40);
Vector3D vectorResult = new Vector3D();
Double scalar1 = 75;
vectorResult = vector1 / scalar1;
// vectorResult is approximately equal to (0.26667, 0.4, 0.53333)
' Divides a Vector3D by a Scalar using the overloaded / operator.
' Returns a Vector3D.
Dim vector1 As New Vector3D(20, 30, 40)
Dim vectorResult As New Vector3D()
Dim scalar1 As Double = 75
vectorResult = vector1 / scalar1
' vectorResult is approximately equal to (0.26667, 0.4, 0.53333)
Applies to
See also
Collaborate with us on GitHub
The source for this content can be found on GitHub, where you can also create and review issues and pull requests. For more information, see our contributor guide.