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Enumerates battery states for an input device.
Syntax
typedef enum GameInputBatteryStatus
{
GameInputBatteryUnknown = -1,
GameInputBatteryNotPresent = 0,
GameInputBatteryDischarging = 1,
GameInputBatteryIdle = 2,
GameInputBatteryCharging = 3
} GameInputBatteryStatus
Constants
| Constant | Description |
|---|---|
| GameInputBatteryUnknown | The state of the battery is unknown. |
| GameInputBatteryNotPresent | The device does not have a battery. |
| GameInputBatteryDischarging | The battery is discharging. |
| GameInputBatteryIdle | The battery is not charging. |
| GameInputBatteryCharging | The battery is charging. |
Remarks
This enumeration is used in the GameInputBatteryState structure. The structure is used by the IGameInputDevice::GetBatteryState method.
For more information, see GameInput devices.
Requirements
Header: GameInput.h
Supported platforms: Windows, Xbox One family consoles and Xbox Series consoles