Share via


IGameInputForceFeedbackEffect::GetParams (v0)

Retrieves the parameters that define the force feedback effect.

Syntax

void GetParams(  
         GameInputForceFeedbackParams* params  
)  

Parameters

params   _Out_
Type: GameInputForceFeedbackParams*

The parameters that define the force feedback effect.

Return value

Type: void

No return.

Remarks

Every IGameInputForceFeedbackEffect instance retrieves a common set of information about the effect. The assigned parameters for the effect is done with the GetParams method. For more information, see Advanced GameInput topics.

Requirements

Header: GameInput.h

Library: xgameruntime.lib

Supported platforms: Windows, Xbox One family consoles and Xbox Series consoles

See also

Overview of GameInput
IGameInputForceFeedbackEffect