| XblMultiplayerEventArgsFindMatchCompleted |
Retrieves additional information for XblMultiplayerEventType.FindMatchCompleted multiplayer events. |
| XblMultiplayerEventArgsMember |
Retrieves additional information for XblMultiplayerEventType::HostChanged and XblMultiplayerEventType::MemberPropertyChanged events. |
| XblMultiplayerEventArgsMembers |
Retrieves additional information for XblMultiplayerEventType::MemberJoined and XblMultiplayerEventType::MemberLeft events. |
| XblMultiplayerEventArgsMembersCount |
Retrieves additional information for XblMultiplayerEventType::MemberJoined and XblMultiplayerEventType::MemberLeft events. |
| XblMultiplayerEventArgsPerformQoSMeasurements |
Retrieves additional information for XblMultiplayerEventType::PerformQosMeasurements events. |
| XblMultiplayerEventArgsPropertiesJson |
Retrieves additional information for XblMultiplayerEventType::MemberPropertyChanged and XblMultiplayerEventType::SessionPropertyChanged events. |
| XblMultiplayerEventArgsTournamentGameSessionReady |
Retrieves additional information for XblMultiplayerEventType::TournamentGameSessionReady events. |
| XblMultiplayerEventArgsTournamentRegistrationStateChanged |
Retrieves additional information for XblMultiplayerEventType::TournamentRegistrationStateChanged events. |
| XblMultiplayerEventArgsXuid |
Retrieves additional information for XblMultiplayerEventType::UserAdded, XblMultiplayerEventType::UserRemoved, and XblMultiplayerEventType::JoinLobbyCompleted events. |
| XblMultiplayerManagerAutoFillMembersDuringMatchmaking |
Indicates whether the game should auto-fill open slots during gameplay. |
| XblMultiplayerManagerCancelMatch |
Cancels the match request on the server, if one exists. |
| XblMultiplayerManagerDoWork |
Maintains game state updates between the title and Multiplayer Manager (MPM). |
| XblMultiplayerManagerEstimatedMatchWaitTime |
Retrieves the estimated wait time, in seconds, to complete a matchmaking request in progress. |
| XblMultiplayerManagerFindMatch |
Submits a matchmaking request to the server. |
| XblMultiplayerManagerGameSessionActive |
Indicates whether there is an active game session. |
| XblMultiplayerManagerGameSessionConstants |
Retrieves the session constants associated with the game session. |
| XblMultiplayerManagerGameSessionCorrelationId |
Retrieves the correlation handle for the game session. |
| XblMultiplayerManagerGameSessionHost |
Retrieves member information for the host member in the game session. |
| XblMultiplayerManagerGameSessionIsHost |
Indicates whether the specified user is the host for the game session. |
| XblMultiplayerManagerGameSessionMembers |
Retrieves member information for the members in the game session. |
| XblMultiplayerManagerGameSessionMembersCount |
Retrieves the number of members in the game session. |
| XblMultiplayerManagerGameSessionPropertiesJson |
Retrieves the custom properties for the game session, as a JSON string. |
| XblMultiplayerManagerGameSessionSessionReference |
Retrieves the session reference for the game session. |
| XblMultiplayerManagerGameSessionSetProperties |
Sets the value of a custom property for the game session. |
| XblMultiplayerManagerGameSessionSetSynchronizedHost |
Sets the host for the game session, using XblMultiplayerSessionWriteMode::SynchronizedUpdate. |
| XblMultiplayerManagerGameSessionSetSynchronizedProperties |
Sets the value of a custom property for the game session, using XblMultiplayerSessionWriteMode::SynchronizedUpdate. |
| XblMultiplayerManagerInitialize |
Initializes Multiplayer Manager (MPM). |
| XblMultiplayerManagerJoinability |
Indicates which users can join your lobby session. |
| XblMultiplayerManagerJoinGame |
Joins a game session, using the globally unique session name. |
| XblMultiplayerManagerJoinGameFromLobby |
Creates a new game session for the lobby session, or joins an existing game session if one exists for the lobby session. |
| XblMultiplayerManagerJoinLobby |
Joins an Xbox user to a lobby session. |
| XblMultiplayerManagerLeaveGame |
Leaves the game session, returning the Xbox user and all other local users to the lobby session. |
| XblMultiplayerManagerLobbySessionAddLocalUser |
Joins an Xbox user to the lobby session. |
| XblMultiplayerManagerLobbySessionConstants |
Retrieves the session constants associated with the lobby session. |
| XblMultiplayerManagerLobbySessionCorrelationId |
Retrieves the correlation handle for the lobby session. |
| XblMultiplayerManagerLobbySessionDeleteLocalMemberProperties |
Deletes a custom property from a local member of the lobby session. |
| XblMultiplayerManagerLobbySessionHost |
Retrieves member information for the host member in the lobby session. |
| XblMultiplayerManagerLobbySessionInviteFriends |
Displays the standard Xbox UI, allowing the user to select friends or recent players and invite them to the game. |
| XblMultiplayerManagerLobbySessionInviteUsers |
Invites the specified users to the game without displaying additional UI. |
| XblMultiplayerManagerLobbySessionIsHost |
Indicates whether the specified user is the host for the lobby session. |
| XblMultiplayerManagerLobbySessionLastTournamentTeamResult |
The known last team result of the tournament. Only applicable if you are using Xbox Live Tournaments. |
| XblMultiplayerManagerLobbySessionLocalMembers |
Retrieves member information for the local members in the lobby session. |
| XblMultiplayerManagerLobbySessionLocalMembersCount |
Retrieves the number of local members in the lobby session. |
| XblMultiplayerManagerLobbySessionMembers |
Retrieves member information for the members in the lobby session. |
| XblMultiplayerManagerLobbySessionMembersCount |
Retrieves the number of members in the lobby session. |
| XblMultiplayerManagerLobbySessionPropertiesJson |
Retrieves the custom properties for the lobby session, as a JSON string. |
| XblMultiplayerManagerLobbySessionRemoveLocalUser |
Removes the local user from both the lobby session and game session. |
| XblMultiplayerManagerLobbySessionSessionReference |
Retrieves the session reference for the lobby session. |
| XblMultiplayerManagerLobbySessionSetLocalMemberConnectionAddress |
Sets the connection address for the local member. |
| XblMultiplayerManagerLobbySessionSetLocalMemberProperties |
Set a custom property for a local member to the specified JSON string. |
| XblMultiplayerManagerLobbySessionSetProperties |
Sets the value of a custom property for the lobby session. |
| XblMultiplayerManagerLobbySessionSetSynchronizedHost |
Sets the host for the lobby session, using XblMultiplayerSessionWriteMode::SynchronizedUpdate. |
| XblMultiplayerManagerLobbySessionSetSynchronizedProperties |
Sets the value of a custom property for the lobby session, using XblMultiplayerSessionWriteMode::SynchronizedUpdate. |
| XblMultiplayerManagerMatchStatus |
Provides the current status of matchmaking. |
| XblMultiplayerManagerMemberAreMembersOnSameDevice |
Determines whether two members are on the same device. |
| XblMultiplayerManagerSetAutoFillMembersDuringMatchmaking |
Sets if matchmaking should auto fill open slots during gameplay. This can be changed anytime. |
| XblMultiplayerManagerSetJoinability |
Restricts who can join the game. |
| XblMultiplayerManagerSetQosMeasurements |
Sets json representing QoS measurements between the current user and a list of remote clients. This is only used when the title is manually managing QoS. |