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IWMSPlayer Object (C#)
You can use the IWMSPlayer object to retrieve properties for a specific player. The IWMSPlayer object exposes the following properties.
| Property | Description |
| ID | Retrieves a unique value identifying a player that is receiving content from the server. |
| NetworkAddress | Retrieves the network address of the client receiving content from the server. |
| RequestedPlaylist | Retrieves an IWMSPlaylist object for the client. |
| Port | Retrieves the port number of the client receiving content from the server. |
| RequestedURL | Retrieves the URL that the player used to request a connection. |
| ResolvedURL | Retrieves the URL of the content being streamed to the player. |
| Status | Retrieves the status of the player. |
| UserName | Retrieves the name of the authenticated player. |
| WrapperPlaylist | Retrieves a wrapper playlist object. |
Example Code
The following example illustrates how to retrieve an IWMSPlayer object.
using Microsoft.WindowsMediaServices.Interop;
using System.Runtime.InteropServices;
// Declare variables.
WMSServer Server;
IWMSPlayers Players;
IWMSPlayer Player;
try {
// Create a new WMSServer object.
Server = new WMSServerClass();
// Retrieve the IWMSPlayers object.
Players = Server.Players;
// Retrieve information about each client connection.
for (int i = 0; i < Players.Count; i++)
{
Player = Players[i];
}
}
catch (COMException comExc) {
// TODO: Handle COM exceptions.
}
catch (Exception e) {
// TODO: Handle exceptions.
}
See Also
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