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IWMSPublishingPointLimits.PerPlayerRapidStartBandwidth (C#)
The PerPlayerRapidStartBandwidth property specifies and retrieves the rapid starting bandwidth, in Kbps, permitted for a player connection on the publishing point.
Syntax
IWMSPublishingPointLimits .PerPlayerRapidStartBandwidth = int; int = IWMSPublishingPointLimits.PerPlayerRapidStartBandwidth;
Property Value
int containing the rapid starting bandwidth, in Kbps.
If this property fails, it throws an exception.
| Number | Description |
| 0x80070057 | int is an invalid argument. |
Remarks
Limits the bandwidth that any single unicast player can use for accelerating the initial buffering of the content. Players requesting content encoded at a bit rate that exceeds this limit will not be able to achieve any benefit from the Rapid Start feature. The default value is 3500 Kbps.
Example Code
using Microsoft.WindowsMediaServices.Interop;
using System.Runtime.InteropServices;
// Declare variables.
WMSServer Server;
IWMSPublishingPoints PubPoints;
IWMSPublishingPoint PubPoint;
IWMSPublishingPointLimits Limits;
int iValue;
try {
// Create a new WMSServer object.
Server = new WMSServerClass();
// Retrieve the IWMSPublishingPoints object.
PubPoints = Server.PublishingPoints;
// Retrieve information about each publishing point.
for (int i = 0; i < PubPoints.Count; i++)
{
PubPoint = PubPoints[i];
// Retrieve the IWMSPublishingPointLimits
// object for the publishing point.
Limits = PubPoint.Limits;
// Retrieve the rapid bandwidth limit allowed for each
// client connection.
iValue = Limits.PerPlayerRapidStartBandwidth;
// Set the rapid bandwidth limit allowed
// for each client connection.
Limits.PerPlayerRapidStartBandwidth = 1024;
}
}
catch (COMException comExc) {
// TODO: Handle COM exceptions.
}
catch (Exception e) {
// TODO: Handle exceptions.
}
Requirements
Reference: Add a reference to Microsoft.WindowsMediaServices.
Namespace: Microsoft.WindowsMediaServices.Interop.
Assembly: Microsoft.WindowsMediaServices.dll.
Library: WMSServerTypeLib.dll.
Platform: Windows Server 2003 family, Windows Server 2008 family.
See Also
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