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IWMSPlayers Object (C#)
The IWMSPlayers object contains a collection of players connected to the server. Each player is associated with an IWMSPlayer object. You can use the IWMSPlayer object to retrieve properties for a specific player.
The IWMSPlayers object exposes the following properties and methods.
| Property | Description |
| Count | Retrieves the number of IWMSPlayer objects that are contained in the IWMSPlayers collection. |
| length | Retrieves the number of IWMSPlayer objects that are contained in the IWMSPlayers collection. This method is provided for JScript compatibility. |
| Method | Description |
| Refresh | Updates the list of IWMSPlayer objects in the IWMSPlayers collection to reflect the connected players. |
| Remove | Disconnects a specific player from the server and removes it from the IWMSPlayers collection. |
| RemoveAll | Disconnects all players from the server and removes them from the IWMSPlayers collection. |
In C#, there are two ways to access objects in a collection:
- Access individual objects directly by using a string (where applicable).
- Iterate through the objects by using an index.
You must use array notation when retrieving objects from a collection, except when using the get_Item method.
Example Code
The following example illustrates how to retrieve an IWMSPlayers object.
using Microsoft.WindowsMediaServices.Interop;
using System.Runtime.InteropServices;
// Declare variables.
WMSServer Server;
IWMSPlayers Players;
try {
// Create a new WMSServer object.
Server = new WMSServerClass();
// Retrieve the IWMSPlayers object.
Players = Server.Players;
}
catch (COMException comExc) {
// TODO: Handle COM exceptions.
}
catch (Exception e) {
// TODO: Handle exceptions.
}
See Also
- IWMSPlayer Object (C#)
- IWMSPublishingPoint Object (C#)
- IWMSServer Object (C#)
- Server Object Model (C#)
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