Xamarin.Forms Stepper
Use a Stepper for selecting a numeric value from a range of values.
The Xamarin.Forms Stepper
consists of two buttons labeled with minus and plus signs. These buttons can be manipulated by the user to incrementally select a double
value from a range of values.
The Stepper
defines four properties of type double
:
Increment
is the amount to change the selected value by, with a default value of 1.Minimum
is the minimum of the range, with a default value of 0.Maximum
is the maximum of the range, with a default value of 100.Value
is the stepper's value, which can range betweenMinimum
andMaximum
and has a default value of 0.
All of these properties are backed by BindableProperty
objects. The Value
property has a default binding mode of BindingMode.TwoWay
, which means that it's suitable as a binding source in an application that uses the Model-View-ViewModel (MVVM) architecture.
Warning
Internally, the Stepper
ensures that Minimum
is less than Maximum
. If Minimum
or Maximum
are ever set so that Minimum
is not less than Maximum
, an exception is raised. For more information on setting the Minimum
and Maximum
properties, see Precautions section.
The Stepper
coerces the Value
property so that it is between Minimum
and Maximum
, inclusive. If the Minimum
property is set to a value greater than the Value
property, the Stepper
sets the Value
property to Minimum
. Similarly, if Maximum
is set to a value less than Value
, then Stepper
sets the Value
property to Maximum
.
Stepper
defines a ValueChanged
event that is fired when the Value
changes, either through user manipulation of the Stepper
or when the application sets the Value
property directly. A ValueChanged
event is also fired when the Value
property is coerced as described in the previous paragraph.
The ValueChangedEventArgs
object that accompanies the ValueChanged
event has two properties, both of type double
: OldValue
and NewValue
. At the time the event is fired, the value of NewValue
is the same as the Value
property of the Stepper
object.
Basic Stepper code and markup
The sample contains three pages that are functionally identical, but are implemented in different ways. The first page uses only C# code, the second uses XAML with an event handler in code, and third is able to avoid the event handler by using data binding in the XAML file.
Creating a Stepper in code
The Basic Stepper Code page in the sample shows how to create a Stepper
and two Label
objects in code:
public class BasicStepperCodePage : ContentPage
{
public BasicStepperCodePage()
{
Label rotationLabel = new Label
{
Text = "ROTATING TEXT",
FontSize = Device.GetNamedSize(NamedSize.Large, typeof(Label)),
HorizontalOptions = LayoutOptions.Center,
VerticalOptions = LayoutOptions.CenterAndExpand
};
Label displayLabel = new Label
{
Text = "(uninitialized)",
HorizontalOptions = LayoutOptions.Center,
VerticalOptions = LayoutOptions.CenterAndExpand
};
Stepper stepper = new Stepper
{
Maximum = 360,
Increment = 30,
HorizontalOptions = LayoutOptions.Center
};
stepper.ValueChanged += (sender, e) =>
{
rotationLabel.Rotation = stepper.Value;
displayLabel.Text = string.Format("The Stepper value is {0}", e.NewValue);
};
Title = "Basic Stepper Code";
Content = new StackLayout
{
Margin = new Thickness(20),
Children = { rotationLabel, stepper, displayLabel }
};
}
}
The Stepper
is initialized to have a Maximum
property of 360, and an Increment
property of 30. Manipulating the Stepper
changes the selected value incrementally between Minimum
to Maximum
based on the value of the Increment
property. The ValueChanged
handler of the Stepper
uses the Value
property of the stepper
object to set the Rotation
property of the first Label
and uses the string.Format
method with the NewValue
property of the event arguments to set the Text
property of the second Label
. These two approaches to obtain the current value of the Stepper
are interchangeable.
The following screenshots show the Basic Stepper Code page:
The second Label
displays the text "(uninitialized)" until the Stepper
is manipulated, which causes the first ValueChanged
event to be fired.
Creating a Stepper in XAML
The Basic Stepper XAML page is functionally the same as Basic Stepper Code but implemented mostly in XAML:
<ContentPage xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
x:Class="StepperDemo.BasicStepperXAMLPage"
Title="Basic Stepper XAML">
<StackLayout Margin="20">
<Label x:Name="_rotatingLabel"
Text="ROTATING TEXT"
FontSize="Large"
HorizontalOptions="Center"
VerticalOptions="CenterAndExpand" />
<Stepper Maximum="360"
Increment="30"
HorizontalOptions="Center"
ValueChanged="OnStepperValueChanged" />
<Label x:Name="_displayLabel"
Text="(uninitialized)"
HorizontalOptions="Center"
VerticalOptions="CenterAndExpand" />
</StackLayout>
</ContentPage>
The code-behind file contains the handler for the ValueChanged
event:
public partial class BasicStepperXAMLPage : ContentPage
{
public BasicStepperXAMLPage()
{
InitializeComponent();
}
void OnStepperValueChanged(object sender, ValueChangedEventArgs e)
{
double value = e.NewValue;
_rotatingLabel.Rotation = value;
_displayLabel.Text = string.Format("The Stepper value is {0}", value);
}
}
It's also possible for the event handler to obtain the Stepper
that is firing the event through the sender
argument. The Value
property contains the current value:
double value = ((Stepper)sender).Value;
If the Stepper
object were given a name in the XAML file with an x:Name
attribute (for example, "stepper"), then the event handler could reference that object directly:
double value = stepper.Value;
Data binding the Stepper
The Basic Stepper Bindings page shows how to write a nearly equivalent application that eliminates the Value
event handler by using Data Binding:
<ContentPage xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
x:Class="StepperDemo.BasicStepperBindingsPage"
Title="Basic Stepper Bindings">
<StackLayout Margin="20">
<Label Text="ROTATING TEXT"
Rotation="{Binding Source={x:Reference _stepper}, Path=Value}"
FontSize="Large"
HorizontalOptions="Center"
VerticalOptions="CenterAndExpand" />
<Stepper x:Name="_stepper"
Maximum="360"
Increment="30"
HorizontalOptions="Center" />
<Label Text="{Binding Source={x:Reference _stepper}, Path=Value, StringFormat='The Stepper value is {0:F0}'}"
HorizontalOptions="Center"
VerticalOptions="CenterAndExpand" />
</StackLayout>
</ContentPage>
The Rotation
property of the first Label
is bound to the Value
property of the Stepper
, as is the Text
property of the second Label
with a StringFormat
specification. The Basic Stepper Bindings page functions a little differently from the two previous pages: When the page first appears, the second Label
displays the text string with the value. This is a benefit of using data binding. To display text without data binding, you'd need to specifically initialize the Text
property of the Label
or simulate a firing of the ValueChanged
event by calling the event handler from the class constructor.
Precautions
The value of the Minimum
property must always be less than the value of the Maximum
property. The following code snippet causes the Stepper
to raise an exception:
// Throws an exception!
Stepper stepper = new Stepper
{
Minimum = 180,
Maximum = 360
};
The C# compiler generates code that sets these two properties in sequence, and when the Minimum
property is set to 180, it is greater than the default Maximum
value of 100. You can avoid the exception in this case by setting the Maximum
property first:
Stepper stepper = new Stepper
{
Maximum = 360,
Minimum = 180
};
Setting Maximum
to 360 is not a problem because it is greater than the default Minimum
value of 0. When Minimum
is set, the value is less than the Maximum
value of 360.
The same problem exists in XAML. Set the properties in an order that ensures that Maximum
is always greater than Minimum
:
<Stepper Maximum="360"
Minimum="180" ... />
You can set the Minimum
and Maximum
values to negative numbers, but only in an order where Minimum
is always less than Maximum
:
<Stepper Minimum="-360"
Maximum="-180" ... />
The Value
property is always greater than or equal to the Minimum
value and less than or equal to Maximum
. If Value
is set to a value outside that range, the value will be coerced to lie within the range, but no exception is raised. For example, this code will not raise an exception:
Stepper stepper = new Stepper
{
Value = 180
};
Instead, the Value
property is coerced to the Maximum
value of 100.
Here's a code snippet shown above:
Stepper stepper = new Stepper
{
Maximum = 360,
Minimum = 180
};
When Minimum
is set to 180, then Value
is also set to 180.
If a ValueChanged
event handler has been attached at the time that the Value
property is coerced to something other than its default value of 0, then a ValueChanged
event is fired. Here's a snippet of XAML:
<Stepper ValueChanged="OnStepperValueChanged"
Maximum="360"
Minimum="180" />
When Minimum
is set to 180, Value
is also set to 180, and the ValueChanged
event is fired. This might occur before the rest of the page has been constructed, and the handler might attempt to reference other elements on the page that have not yet been created. You might want to add some code to the ValueChanged
handler that checks for null
values of other elements on the page. Or, you can set the ValueChanged
event handler after the Stepper
values have been initialized.