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__preserve_none

Microsoft Specific

Important

The __preserve_none calling convention is experimental and subject to change.

The __preserve_none calling convention specifies that arguments to functions are to be passed in registers, with most general-purpose registers treated as volatile. This calling convention is only supported for C programs and only applies to x64 code.

This calling convention is designed to minimize register spilling and improve performance.

The following list shows the behavior of this calling convention.

Element Behavior
Argument-passing order Arguments are passed in up to 10 registers in the following order: r13, r14, r15, rbx, rsi, rdi, r9, r8, rdx, rcx. If a hidden parameter is required for struct returns, it's passed in r13 (the first parameter register), reducing available parameter registers to 9. Registers r10-r12 are reserved for various CRT and Windows runtimes. All parameters must be passed through registers; stack-based parameters aren't currently supported.
Register allocation strategy To help minimize register spilling when calling functions with different calling conventions, the allocator assigns rcx, rdx, r8, and r9 only after other registers have been used, since those registers are used first by the __vectorcall and __cdecl calling conventions.
Argument limit Functions are restricted to a maximum of 10 parameters. An error is generated if this limit is exceeded.
Return value convention Follows the regular x64 calling convention rules. Scalar return values are returned in rax. Structs of size 1, 2, 4, or 8 bytes are returned through the rax register. For structs of other sizes, a pointer to memory allocated by the caller and passed through the hidden parameter is returned in rax.
Volatile registers All general-purpose registers except r12, rsp (stack pointer) and rbp (base pointer) are treated as volatile and don't need to be preserved across function calls. While r10 and r11 are volatile, they aren't used for parameter passing to maintain compatibility with existing programs.
Nonvolatile registers Only rsp, rbp, and r12 are nonvolatile.
Stack alignment The stack must maintain 16-byte alignment.
Frame pointer The rbp register and frame chain follow the /Gy switch settings.
Stack-maintenance responsibility The callee is responsible for cleaning up its own stack space.
Shadow space 32 bytes are reserved on the stack as a shadow space to maintain compatibility with profilers and debugging tools. (Shadow space is a reserved area on the stack where register parameters can be spilled if needed. It's typically 32 bytes (4 registers × 8 bytes each) that the caller reserves for the first four register parameters.)
Floating-point support Floating-point parameters aren't supported.
Name-decoration convention Function names are decorated with @@_A suffix.
Case-translation convention No case translation performed.

Restrictions and Limitations

The __preserve_none calling convention has the following restrictions:

  • C only: Only supported for C programs.
  • x64 only: Only supported on x64.
  • No floating-point: Floating-point parameters aren't supported.
  • No variadic functions: Variadic functions (varargs) aren't supported.
  • Parameter limit: Maximum of 10 parameters, all passed through registers.

Use Cases

The __preserve_none calling convention is designed for performance-critical scenarios where:

  • Most functions in the codebase use the __preserve_none calling convention
  • Used with msvc::musttail to tail call between functions with no stack usage
  • Minimizing register spilling is important for performance
  • The codebase is compatible with treating most registers as volatile

Example

In the following example, the function ProcessData uses the __preserve_none calling convention:

// Example of the __preserve_none keyword
void __preserve_none ProcessData(int a, int b, int c, int d, int e);

// Example of the __preserve_none keyword on function pointer
typedef int (__preserve_none *callback_ptr)(void* context, int value, int flags);

END Microsoft Specific

See also

Argument Passing and Naming Conventions
x64 Calling Convention
Keywords