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Problems with minecraft, it says Pixel Format Not Accelerated

Anonymous
2014-03-24T00:56:56+00:00

hi, im having a problem, i like to play minecraft and i recently got windows 8.1, 8.1 RUINED IT! now when i open minecraft and load it it says 'Pixel Format Not Accelerated, i think it has something to do with the drivers sooo here, ATI Radeon 4200    with a   HP Pavillion P6720F Desktop PC,   if u can fix this ill be flying through rainbows

heres a crash report from minecraft...

---- Minecraft Crash Report ----

// You should try our sister game, Minceraft!

Time: 3/23/14 8:55 PM

Description: Initializing game

org.lwjgl.LWJGLException: Pixel format not accelerated

at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)

at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)

at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)

at org.lwjgl.opengl.Display.createWindow(Display.java:306)

at org.lwjgl.opengl.Display.create(Display.java:848)

at org.lwjgl.opengl.Display.create(Display.java:757)

at org.lwjgl.opengl.Display.create(Display.java:739)

at azl.ad(SourceFile:325)

at azl.f(SourceFile:696)

at net.minecraft.client.main.Main.main(SourceFile:148)

A detailed walkthrough of the error, its code path and all known details is as follows:


-- Head --

Stacktrace:

at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)

at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)

at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)

at org.lwjgl.opengl.Display.createWindow(Display.java:306)

at org.lwjgl.opengl.Display.create(Display.java:848)

at org.lwjgl.opengl.Display.create(Display.java:757)

at org.lwjgl.opengl.Display.create(Display.java:739)

at azl.ad(SourceFile:325)

-- Initialization --

Details:

Stacktrace:

at azl.f(SourceFile:696)

at net.minecraft.client.main.Main.main(SourceFile:148)

-- System Details --

Details:

Minecraft Version: 1.7.5

Operating System: Windows 8.1 (amd64) version 6.3

Java Version: 1.8.0, Oracle Corporation

Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 89617536 bytes (85 MB) / 115867648 bytes (110 MB) up to 954728448 bytes (910 MB)

JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G

AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

Launched Version: 1.7.5

LWJGL: 2.9.1

OpenGL: ERROR RuntimeException: No OpenGL context found in the current thread.

GL Caps: 

Is Modded: Probably not. Jar signature remains and client brand is untouched.

Type: Client (map_client.txt)

Resource Packs: []

Current Language: ERROR NullPointerException: null

Profiler Position: N/A (disabled)

Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

Anisotropic Filtering: Off (1)

Windows for home | Previous Windows versions | Gaming

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  1. Anonymous
    2014-08-15T17:07:57+00:00

    Same error, same GPU but PC is Pavilion g6. I reinstalled the drivers but no luck. Anything?

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  2. Anonymous
    2014-03-24T15:02:16+00:00

    Hi Aidan,

    OpenGL error usually means a problem with the graphics card. Please check if you graphics card support OpenGL. If it supports, then you have to install OpenGL.

    I would also suggest you to reinstall the graphics card driver and check if it helps.

    To uninstall graphics card driver from Device Manager, follow these steps.

    a. Press Windows Key + X, chooseDevice Manager.

    b. Expand the Display Adapters.

    c. Right-click on the graphics card driver and click on Uninstall.

    Restart the computer.  Download and install the graphics card driver from AMD.

    http://support.amd.com/en-us/download

    After reinstalling the drivers if the issue persits, then I would suggest that you to post your query in Minecraft forum.

    http://www.minecraftforum.net/forum/24-minecraft-discussion/

    Let us know if it helps. If the issue persists, we will be happy to help you further.

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