Well... Alexios... I don't see any other way?
I mean - why implementing something so stupid, like a hardware limit in an OS?
It's like when B.Gates was sure than no one would ever need more than 640 kb memory, and as a programmer, I still have to think about that, when I'm writing codes - specially in Assembly - and that's over 40 years ago - because when addressing memory, I have to take that limitation in account.
So - yes - sometimes, you need threatening large companies like Microsoft - because my post is going to be visible - for anyone looking for an answer about CPU-limits - which means they will lose customers.
The Win10 and Server kernel are practically the same - so why implementing a limit on the consumer version - and implementing 3D acceleration limit on the server version? For what good?
I know now how to enable 3D acceleration in Windows Server - but installing a driver for my graphic card, is like building the next generation manned space vehicle.
Do you know how much a license for a 64 core Windows Server edition costs? Try $110 x 32.
That's what I've paid - 8 times.
Don't you think think that I then would like to use the full power of my hardware, when I've paid so much?
So my question is - is there any way to make the server edition, to behave like the consumer version - accepting drivers, etc. without knowledge about how to build a space shuttle?
Because I've got to use Adobe Premiere, due to other hardware, that's only compatible with that program - and I can't use them in Linux.
Have you tried rendering almost 2 hours of video, with like 200 different video effects, fades, sound effects, etc. etc.?
I would save like two weeks, doing it on a R815 with 4 CPU's and 64 cores.
So - if Microsoft don't care about its consumers, who has paid a fortune - then, well, I should change OS to Ubuntu - as they let me use my hardware as I wish.