Hi SirKocur,
Thank you for posting here in Community.
Unfortunately, Windows doesn’t natively allow configuring different applications to use separate codec versions for the same file format. Applications typically rely on the system-wide codec registered with the Windows Imaging Component (WIC), which creates these conflicts.
That said, there are a few workarounds you could consider:
Use Codec-Specific Wrapper Applications
- Create a batch file or a script that temporarily changes the system’s default WebP codec before launching a specific application. For example:
- For Paint, keep the Microsoft Store WebP extension as the default.
- For Photo Viewer, temporarily switch to the legacy Google codec.
- You can toggle these using Windows commands to manage the codec registry entries. It’s a bit technical and requires care to avoid registry errors.
Install an Alternative Lightweight Viewer
Instead of relying on Windows Photo Viewer, consider using third-party lightweight applications designed for full WebP compatibility (like IrfanView or XnView). These tools come with their own codec implementations and won’t interfere with Paint or other apps.
Request Codec Updates or Features
Reach out to Microsoft or community forums to raise this codec compatibility issue as feedback. Updates to the WebP Image Extension or Photo Viewer might resolve these problems in future releases.
While this approach requires trade-offs, I hope it gives you a starting point. Home | Microsoft Community Hub
Best regards,
Bo
Microsoft Community