MSFT UXTools makes error in server exe file to run

혜진 서 91 Reputation points
2022-10-26T09:44:04.237+00:00

254285-%E1%84%89%E1%85%A5%E1%84%87%E1%85%A5%E1%84%89%E1%85%B5%E1%86%AF%E1%84%91%E1%85%A2.png

*HoloLens2
*UE4

when i run server.exe file, this error shows and crashed.

After unabling uxtools plugins, this error disappear.

I want to use uxtools for multiplayers.

How should i do?

HoloLens | Development
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  1. Zuocheng Wang - MSFT 3,091 Reputation points Microsoft External Staff
    2022-10-27T05:59:47.853+00:00

    Hello, Welcome to Microsoft Q&A,

    UX Tools should integrate with your client instead of the server. Usually, the server should only handle logic. The server can send messages to notify the client to create the corresponding UX control instead of directly creating them by the server. In multiplayer games, if a UX control needs to be shared by multiple clients, the server should notify these clients to generate this UX control locally, and then the server needs to synchronize the state of this UX control, such as position, rotation, or movement.

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