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Spatial Sound for app developers for Windows, Xbox, and Hololens 2
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Hello,
Because unlike DTS Headphone:X, Windows Sonic for Headphones doesn't have headphone compensation (letting you pick your headphone model to compensate for the fact that different headphone models sound different), to get the best experience from Sonic, what is the intended frequency response target for Windows Sonic for Headphones? From my experimentation with AutoEq (my headphones are the Samson SR850, but I also tested with HyperX Cloud II), linear/flat seems to sound a lot more natural than Harman OE 2018 or no equalization at all with Sonic