A set of .NET Framework managed libraries for developing graphical user interfaces.
Don't use CreateGraphics but use Graphics from PaintEventArgs
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I have created a custom control derived from button class . I am trying to override its onpaint method but having problems in setting its text colour . Problems are the coloured text is not visible until i click the control and as i run the form it gets disappeared .
public partial class custombutton : Button
{
public custombutton()
{
InitializeComponent();
}
protected override void OnPaint(PaintEventArgs pe)
{
base.OnPaint(pe);
RenderRainbowText(this.Text, 'V', this);
}
public void RenderRainbowText(string Text, char keyword, Control Lb)
{
using (System.Drawing.Graphics formGraphics = this.CreateGraphics())
{
string[] chunks = Text.Split(keyword);
string word = keyword.ToString();
// USED FOR DRAWING chunk
SolidBrush brush = new SolidBrush(Color.Red);
SolidBrush[] brushes = new SolidBrush[] {
new SolidBrush(Color.Black) };
float x = 0;
for (int i = 0; i < chunks.Length; i++)
{
formGraphics.DrawString(chunks[i], Lb.Font, brushes[0], x, 0); // brushes[i] has been replaced with brushes[0]
x += (formGraphics.MeasureString(chunks[i], Lb.Font)).Width;
//CODE TO MEASURE AND DRAW
if (i < (chunks.Length - 1))
{
formGraphics.DrawString(word, Lb.Font, brush, x, 0);
x += (formGraphics.MeasureString(",", Lb.Font)).Width;
}
}
}
}
what i am trying is to change the color of a single character of the text string of the button . I have checked this code on a form before without using on usercontrol but facing problems on using custom button . Please update me .
A set of .NET Framework managed libraries for developing graphical user interfaces.
An object-oriented and type-safe programming language that has its roots in the C family of languages and includes support for component-oriented programming.
Don't use CreateGraphics but use Graphics from PaintEventArgs